Fri, 17 Sep 2021 22:38:53 +0300
Add missing changes to canvas.h
src/ui/canvas.h | file | annotate | diff | comparison | revisions |
--- a/src/ui/canvas.h Sun Sep 12 13:50:28 2021 +0300 +++ b/src/ui/canvas.h Fri Sep 17 22:38:53 2021 +0300 @@ -23,7 +23,7 @@ void drawWorldPoint(QPainter* painter, const glm::vec3& worldPoint) const; void drawWorldPolygon(QPainter* painter, const std::vector<glm::vec3>& points); const std::optional<glm::vec3>& getWorldPosition() const; - void adjustGrid(); + void adjustGridToView(); public Q_SLOTS: void handleSelectionChange(const QSet<ldraw::id_t>& selectedIds, const QSet<ldraw::id_t>& deselectedIds); void rebuildVertices(Document *document); @@ -39,7 +39,7 @@ void mouseClick(Canvas* canvas, QMouseEvent* event); void mouseMove(Canvas* canvas, QMouseEvent* event); private: - void updateGridMatrix(); + void setGridMatrix(const glm::mat4 &newMatrix); glm::vec3 cameraVector() const; bool isGridPerpendicularToScreen(float threshold) const; std::optional<GridProgram> gridProgram;