diff -r 918b6c0f8b5b -r ed9685f44ab3 src/invert.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/invert.cpp Sat Dec 14 22:36:06 2019 +0200 @@ -0,0 +1,159 @@ +/* + * LDForge: LDraw parts authoring CAD + * Copyright (C) 2013 - 2018 Teemu Piippo + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "main.h" +#include "model.h" +#include "matrix.h" +#include "gl/common.h" + +#if 0 +/* + * Returns whether or not the document is flat. + * If it is flat, the result is stored in *axis. + */ +bool isflat(Model* model, Axis* flatDimension) +{ + // The dimensions that this model is potentially flat in. + QVector dimensions = {X, Y, Z}; + + // Iterate through everything in the subfile. If there is any vertex with a coordinate not at + // zero, the subfile is not flat in that dimension. + for (LDObject* subfileObject : model->objects()) + { + for (int i = 0; i < subfileObject->numVertices(); ++i) + { + Vertex const& v_i = subfileObject->vertex(i); + + if (not qFuzzyCompare(v_i.x, 0.0)) + dimensions.removeOne(X); + + if (not qFuzzyCompare(v_i.y, 0.0)) + dimensions.removeOne(Y); + + if (not qFuzzyCompare(v_i.z, 0.0)) + dimensions.removeOne(Z); + } + + // If there are no more dimensions left, we can exit the loop. + if (dimensions.isEmpty()) + break; + } + + if (dimensions.size() == 1) + { + // The model is flat in one dimension, return that. + // If the model is flat in two or three dimensions, it's not really a valid model. + *flatDimension = dimensions[0]; + return true; + } + else + { + // The model is not flat. + return false; + } +} +#endif + +/* + * Returns a matrix that causes a flip on the given dimension. + */ +Matrix4x4 flipmatrix(Axis dimension) +{ + Matrix4x4 result = identity4x4; + switch (dimension) + { + case X: + result(0, 0) = -1; + break; + case Y: + result(1, 1) = -1; + break; + case Z: + result(2, 2) = -1; + break; + } + return result; +} + +#if 0 +/* + * Inverts an LDObject so that its winding is changed. + */ +void invert(LDObject* obj, DocumentManager* context) +{ + if (obj->numPolygonVertices() > 0) + { + // Object is vertex based, so change the order of the vertices. + QVector vertices; + vertices.resize(obj->numPolygonVertices()); + + for (int i = 0; i < vertices.size(); i += 1) + vertices[vertices.size() - 1 - i] = obj->vertex(i); + + for (int i = 0; i < vertices.size(); i += 1) + obj->setVertex(i, vertices[i]); + } + else if (obj->type() == LDObjectType::SubfileReference) + { + // Check whether subfile is flat. If it is, flip it on the axis on which it is flat. + Model model {context}; + LDSubfileReference* reference = static_cast(obj); + reference->fileInfo(context)->inlineContents(model, true, false); + Axis flatDimension; + + if (::isflat(&model, &flatDimension)) + { + reference->setTransformationMatrix( + reference->transformationMatrix() * ::flipmatrix(flatDimension) + ); + } + else + { + // Subfile is not flat. Resort to invertnext. + reference->setInverted(not reference->isInverted()); + } + } + else if (obj->type() == LDObjectType::CircularPrimitive) + { + auto primitive = static_cast(obj); + + if (primitive->isFlat()) + primitive->setTransformationMatrix(primitive->transformationMatrix() * ::flipmatrix(Y)); + else + primitive->setInverted(not primitive->isInverted()); + } +} +#endif + +/* + * Inverts the winding of a polygon. + */ +void invertPolygon(gl::Polygon& polygon) +{ + switch (polygon.numPolygonVertices()) + { + case 2: + case 3: + std::swap(polygon.vertices[0], polygon.vertices[1]); + break; + + case 4: + std::swap(polygon.vertices[1], polygon.vertices[3]); + break; + } +}