diff -r 8e1c9f18ae15 -r 24275a4064f4 src/gl/common.h --- a/src/gl/common.h Tue Jul 27 16:29:00 2021 +0300 +++ b/src/gl/common.h Wed Jul 28 08:23:09 2021 +0300 @@ -189,7 +189,9 @@ // Use a different colour for each object RandomColors, // Render so that the colour of an object has an one to one correspondence with its id - PickScene + PickScene, + // Render a scene where vertices can be picked + VertexPickScene, }; // Different ways to render fragments. @@ -206,6 +208,8 @@ RandomColors = 3, // Use a colour that codes the object's id Id = 4, + // Render everything black + Black = 5, }; // User options for rendering