modelview matrix set up

commit work done on plugging vao to the gl renderer, renders nonsense for now

at least VAOs work now

added debug and release to hgignore

added license

fixed a pile of nonsense that caused subfiles to go haywire

commit work on GL rendering

things

fixed build

added missing files

things

added teapot rendering

things

split quadrilateral and triangle into their own source files

(0) -14 +14 +100 +300 tip

mercurial