Add object editor into main

I felt that the compiler was too kind to me, so I enabled a big pile of warnings

Done some work on object editor

Fix invertnext not working with circular primitives

fix cylinders being possibly rendered inside out

Use crosshair cursor inside the renderer

improve text rendering

a bit of refactor in mapbox::util::nth

Make the grid black on bright backgrounds

Substitute circular primitives in during file parsing

fix typo

some improvements to dock widget handling

removed some newlines

Fix pick scene rendering: we cannot use glReadPixels when using multisampling, so we need to render the pick scene to a separate frame buffer

Add an option to log opengl messages

Made message log a model

(0) -100 -16 +16 +100 tip

mercurial