Fix pick() picking from weird places on the screen with high DPI scaling

fix up things and remove unnecessary code

move drawState to Document

delete unneeded things

added a missing const

simplify further

Simplify PolygonCache

remove dead code

made editing tools not a polymorphic class tree

add missing file

cleanup, gl::Compiler changed to gl::ModelShaders

more work on circle tool + cleanup

work on circle tool

work on circle tool

Added line path tool

Add missing svg icon

- Add editors for string and bool properties

add ui file to object editor

fix build

Handle properties in a generic manner in the object editor

merge

fix saving

Show type of object in the object editor

Simplify parsing (removed header parsing)

add grid actions

show unnamed tabs as "<unnamed>" in the tab list

Fix performance issues in Model::find

Render vertices as spheres

add missing file

Added a toggle for setting whether axes are drawn

Added the delete action

Draw tool now renders the winding of the new polygon

(0) -100 -50 -32 +32 +50 +100 tip

mercurial