changelog
- Wed, 25 May 2022 20:36:34 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 20:36:34 +0300] rev 199
- Fix pick() picking from weird places on the screen with high DPI scaling
glReadPixels reads data from the frame buffer, which contains data after
high DPI scaling, so any reads to that need to take this scaling into account
- Wed, 25 May 2022 18:33:38 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 18:33:38 +0300] rev 198
- fix up things and remove unnecessary code
- Wed, 25 May 2022 18:29:49 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 18:29:49 +0300] rev 197
- move drawState to Document
- Wed, 25 May 2022 17:56:30 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:56:30 +0300] rev 196
- delete unneeded things
- Wed, 25 May 2022 17:48:18 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:48:18 +0300] rev 195
- added a missing const
- Wed, 25 May 2022 17:47:06 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:47:06 +0300] rev 194
- simplify further
- Wed, 25 May 2022 17:42:02 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:42:02 +0300] rev 193
- Simplify PolygonCache
- Wed, 25 May 2022 17:25:24 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:25:24 +0300] rev 192
- remove dead code
- Wed, 25 May 2022 17:24:51 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:24:51 +0300] rev 191
- made editing tools not a polymorphic class tree
- Wed, 25 May 2022 13:49:45 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 13:49:45 +0300] rev 190
- add missing file
- Wed, 25 May 2022 12:01:58 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 12:01:58 +0300] rev 189
- cleanup, gl::Compiler changed to gl::ModelShaders
- Tue, 24 May 2022 16:11:10 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 24 May 2022 16:11:10 +0300] rev 188
- more work on circle tool + cleanup