changelog
- Tue, 28 Sep 2021 22:17:52 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 28 Sep 2021 22:17:52 +0300] rev 144
- Fix handling of "BFC INVERTNEXT" with multiple inner whitespaces
- Tue, 28 Sep 2021 22:14:00 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 28 Sep 2021 22:14:00 +0300] rev 143
- Fix memory corruption involving document tools.
I don't think that the metaobject-initialization had anything to do with this
but it is a lot simpler without it anyway.
- Tue, 28 Sep 2021 00:21:09 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 28 Sep 2021 00:21:09 +0300] rev 142
- Update document tab label after saving
- Tue, 28 Sep 2021 00:10:29 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 28 Sep 2021 00:10:29 +0300] rev 141
- Saving works now
- Mon, 27 Sep 2021 21:04:45 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 27 Sep 2021 21:04:45 +0300] rev 140
- work on saving
- Wed, 22 Sep 2021 14:03:43 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 22 Sep 2021 14:03:43 +0300] rev 139
- Document and refactor colors.cpp and colors.h
- Wed, 22 Sep 2021 13:28:53 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 22 Sep 2021 13:28:53 +0300] rev 138
- Document model.h
- Wed, 22 Sep 2021 12:55:44 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 22 Sep 2021 12:55:44 +0300] rev 137
- Add documentation to model.cpp
- Wed, 22 Sep 2021 12:30:48 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 22 Sep 2021 12:30:48 +0300] rev 136
- Work on edit history
- Wed, 22 Sep 2021 00:25:31 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 22 Sep 2021 00:25:31 +0300] rev 135
- Merge commit
- Wed, 22 Sep 2021 00:25:13 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 22 Sep 2021 00:25:13 +0300] rev 134
- Add remaining serialize methods
- Tue, 21 Sep 2021 19:58:06 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 21 Sep 2021 19:58:06 +0300] rev 133
- Begin work on edit history
- Tue, 21 Sep 2021 16:00:15 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 21 Sep 2021 16:00:15 +0300] rev 132
- Begin work with serialization
- Fri, 17 Sep 2021 22:43:22 +0300
- by Teemu Piippo <teemu@hecknology.net> [Fri, 17 Sep 2021 22:43:22 +0300] rev 131
- add missing change to document.cpp
- Fri, 17 Sep 2021 22:38:53 +0300
- by Teemu Piippo <teemu@hecknology.net> [Fri, 17 Sep 2021 22:38:53 +0300] rev 130
- Add missing changes to canvas.h
- Sun, 12 Sep 2021 13:50:28 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 12 Sep 2021 13:50:28 +0300] rev 129
- Add documentation
- Sun, 12 Sep 2021 12:14:32 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 12 Sep 2021 12:14:32 +0300] rev 128
- Moved automatic grid adjusting into a new action
- Sun, 29 Aug 2021 22:14:42 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Aug 2021 22:14:42 +0300] rev 127
- added a simple matrix transformation tool
- Sun, 29 Aug 2021 21:28:08 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Aug 2021 21:28:08 +0300] rev 126
- moved ObjectEditor under SelectTool
- Sun, 29 Aug 2021 20:39:55 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Aug 2021 20:39:55 +0300] rev 125
- Move tools under Document instead of MainWindow
- Sun, 29 Aug 2021 20:05:24 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Aug 2021 20:05:24 +0300] rev 124
- esc with draw mode now clears the polygon
- Fri, 27 Aug 2021 14:38:56 +0300
- by Teemu Piippo <teemu@hecknology.net> [Fri, 27 Aug 2021 14:38:56 +0300] rev 123
- refactor
- Fri, 27 Aug 2021 00:55:32 +0300
- by Teemu Piippo <teemu@hecknology.net> [Fri, 27 Aug 2021 00:55:32 +0300] rev 122
- Show concave polygons as red while drawing
- Fri, 30 Jul 2021 01:28:39 +0300
- by Teemu Piippo <teemu@hecknology.net> [Fri, 30 Jul 2021 01:28:39 +0300] rev 121
- added right click support for draw tool
- Wed, 28 Jul 2021 13:22:51 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 28 Jul 2021 13:22:51 +0300] rev 120
- rework rendering of vertices
- Wed, 28 Jul 2021 08:23:09 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 28 Jul 2021 08:23:09 +0300] rev 119
- update
- Tue, 27 Jul 2021 16:29:00 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 27 Jul 2021 16:29:00 +0300] rev 118
- Add vertex rendering
- Tue, 27 Jul 2021 13:23:34 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 27 Jul 2021 13:23:34 +0300] rev 117
- Add vertex map
- Tue, 27 Jul 2021 12:44:54 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 27 Jul 2021 12:44:54 +0300] rev 116
- refactor
- Tue, 27 Jul 2021 11:11:32 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 27 Jul 2021 11:11:32 +0300] rev 115
- fix too long lines
- Tue, 27 Jul 2021 09:56:06 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 27 Jul 2021 09:56:06 +0300] rev 114
- added build-time test for line length
- Mon, 26 Jul 2021 11:50:45 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 26 Jul 2021 11:50:45 +0300] rev 113
- refactor
- Sun, 25 Jul 2021 20:39:21 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 25 Jul 2021 20:39:21 +0300] rev 112
- use QT_NO_KEYWORDS
- Sun, 25 Jul 2021 20:29:14 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 25 Jul 2021 20:29:14 +0300] rev 111
- Draw tool actually adds objects now
- Sun, 25 Jul 2021 16:29:08 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 25 Jul 2021 16:29:08 +0300] rev 110
- stuff
- Sun, 25 Jul 2021 16:26:38 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 25 Jul 2021 16:26:38 +0300] rev 109
- replaced preview layers in favor of overpainting callback
- Sun, 25 Jul 2021 13:49:37 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 25 Jul 2021 13:49:37 +0300] rev 108
- work on editing tools
- Sat, 24 Jul 2021 01:50:38 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sat, 24 Jul 2021 01:50:38 +0300] rev 107
- Move selection logic into select tool
- Tue, 20 Jul 2021 01:22:01 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 20 Jul 2021 01:22:01 +0300] rev 106
- work on draw preview
- Mon, 19 Jul 2021 23:41:52 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 19 Jul 2021 23:41:52 +0300] rev 105
- added preview layer code and fixed build warnings
- Mon, 19 Jul 2021 19:28:16 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 19 Jul 2021 19:28:16 +0300] rev 104
- Add connections
- Sun, 16 May 2021 22:41:00 +0300
- by Teemu Piippo <teemu@hecknology.net> [Sun, 16 May 2021 22:41:00 +0300] rev 103
- update
- Wed, 17 Feb 2021 16:49:35 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 17 Feb 2021 16:49:35 +0200] rev 102
- stuff
- Fri, 05 Feb 2021 14:23:16 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 05 Feb 2021 14:23:16 +0200] rev 101
- added references to items()
- Tue, 26 Jan 2021 18:02:17 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 26 Jan 2021 18:02:17 +0200] rev 100
- fix build
- Tue, 26 Jan 2021 12:21:35 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 26 Jan 2021 12:21:35 +0200] rev 99
- disable cotire because it's messing up Qt Creator's Clang code model for me
- Sun, 10 Jan 2021 17:26:40 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jan 2021 17:26:40 +0200] rev 98
- added translations to dependencies in CMakeLists... maybe that's the source of the trouble with translations getting emptied
- Sun, 10 Jan 2021 17:21:32 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jan 2021 17:21:32 +0200] rev 97
- work on tools
- Sun, 10 Jan 2021 15:28:44 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jan 2021 15:28:44 +0200] rev 96
- added tool base code
- Thu, 05 Nov 2020 14:29:58 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 05 Nov 2020 14:29:58 +0200] rev 95
- asioita
- Mon, 21 Sep 2020 19:48:18 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 21 Sep 2020 19:48:18 +0300] rev 94
- added a color select dialog
- Mon, 24 Aug 2020 23:02:30 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 24 Aug 2020 23:02:30 +0300] rev 93
- fix warnings
- Mon, 24 Aug 2020 23:00:50 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 24 Aug 2020 23:00:50 +0300] rev 92
- merge commit
- Mon, 24 Aug 2020 22:55:37 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 24 Aug 2020 22:55:37 +0300] rev 91
- add comments
- Mon, 24 Aug 2020 22:51:01 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 24 Aug 2020 22:51:01 +0300] rev 90
- remove dependency on glut, fixes
- Mon, 11 May 2020 12:18:59 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 11 May 2020 12:18:59 +0300] rev 89
- object editing
- Mon, 11 May 2020 12:18:04 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 11 May 2020 12:18:04 +0300] rev 88
- finetuning in multiplyfactordialog
- Wed, 25 Mar 2020 16:07:20 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 Mar 2020 16:07:20 +0200] rev 87
- added PolygonObject and refactored away a lot of boilerplate
- Thu, 19 Mar 2020 21:06:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 19 Mar 2020 21:06:06 +0200] rev 86
- PolygonObjectEditor can now modify the object properly
- Wed, 18 Mar 2020 17:11:23 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 17:11:23 +0200] rev 85
- added a matrix editing widget
- Wed, 18 Mar 2020 15:54:30 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 15:54:30 +0200] rev 84
- fix
- Wed, 18 Mar 2020 15:52:16 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 15:52:16 +0200] rev 83
- refactor, added splitter
- Tue, 17 Mar 2020 23:13:47 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 17 Mar 2020 23:13:47 +0200] rev 82
- added doublespinbox
- Tue, 17 Mar 2020 23:13:29 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 17 Mar 2020 23:13:29 +0200] rev 81
- object editor widgets start to form up
- Wed, 11 Mar 2020 19:05:34 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 19:05:34 +0200] rev 80
- simplification
- Wed, 11 Mar 2020 17:19:38 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 17:19:38 +0200] rev 79
- added a render style for pick scene
- Wed, 11 Mar 2020 17:19:28 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 17:19:28 +0200] rev 78
- fixed signed vs unsigned nonsense in gl::Compiler::idFromColor
- Mon, 09 Mar 2020 23:42:26 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 09 Mar 2020 23:42:26 +0200] rev 77
- added some meta stuff, simplified quadrilateral splitting and tested it
- Mon, 09 Mar 2020 22:12:50 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 09 Mar 2020 22:12:50 +0200] rev 76
- finished splitQuadrilateral theoretically (untested)
- Sat, 07 Mar 2020 01:25:37 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 07 Mar 2020 01:25:37 +0200] rev 75
- document AbstractBasicShaderProgram
- Sat, 07 Mar 2020 01:20:36 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 07 Mar 2020 01:20:36 +0200] rev 74
- negative axes are now drawn in darker color
- Mon, 09 Mar 2020 14:21:54 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 09 Mar 2020 14:21:54 +0200] rev 73
- ldraw::Id is now templated for extra type safety
- Fri, 06 Mar 2020 23:45:44 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 06 Mar 2020 23:45:44 +0200] rev 72
- stretch the grid quadrilateral less, hopefully this makes fragments small enough even on integrated
- Fri, 06 Mar 2020 21:53:30 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 06 Mar 2020 21:53:30 +0200] rev 71
- show axis directions on the screen
- Fri, 06 Mar 2020 20:13:10 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 06 Mar 2020 20:13:10 +0200] rev 70
- Added axes rendering
- Fri, 06 Mar 2020 16:08:53 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 06 Mar 2020 16:08:53 +0200] rev 69
- begin work on axes program
- Fri, 06 Mar 2020 16:08:45 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 06 Mar 2020 16:08:45 +0200] rev 68
- default to XZ
- Thu, 05 Mar 2020 15:58:35 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 05 Mar 2020 15:58:35 +0200] rev 67
- grid autorotation
- Mon, 02 Mar 2020 11:08:13 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 02 Mar 2020 11:08:13 +0200] rev 66
- added a method to find out if the view is perpendicular to grid
- Sat, 29 Feb 2020 23:51:03 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 29 Feb 2020 23:51:03 +0200] rev 65
- document the grid snapping transformations
- Sat, 29 Feb 2020 23:43:38 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 29 Feb 2020 23:43:38 +0200] rev 64
- grid snapping now also works with transformed grids
- Fri, 28 Feb 2020 19:24:33 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 28 Feb 2020 19:24:33 +0200] rev 63
- omg functional programming
- Thu, 27 Feb 2020 23:07:40 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 23:07:40 +0200] rev 62
- update locales
- Thu, 27 Feb 2020 22:46:39 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 22:46:39 +0200] rev 61
- moved GridProgram to Canvas
- Thu, 27 Feb 2020 14:38:58 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 14:38:58 +0200] rev 60
- fixed warning
- Thu, 27 Feb 2020 14:38:48 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 14:38:48 +0200] rev 59
- fixed testing of whether screenToModelCoordinates's result value is behind the camera
- Thu, 27 Feb 2020 12:23:42 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 12:23:42 +0200] rev 58
- use glm::project instead of figuring out the conversion manually...
- Thu, 27 Feb 2020 11:56:41 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 11:56:41 +0200] rev 57
- use glm::unProject to implement screenToModelCoordinates
- Wed, 26 Feb 2020 22:26:05 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 26 Feb 2020 22:26:05 +0200] rev 56
- PartRenderer::modelToScreenCoordinates FINALLY WORKS
- Wed, 26 Feb 2020 02:21:07 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 26 Feb 2020 02:21:07 +0200] rev 55
- grid stuff
- Thu, 13 Feb 2020 15:25:01 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 13 Feb 2020 15:25:01 +0200] rev 54
- made the grid look nicer
- Thu, 13 Feb 2020 12:51:27 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 13 Feb 2020 12:51:27 +0200] rev 53
- added grid program
- Sat, 08 Feb 2020 00:08:57 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 08 Feb 2020 00:08:57 +0200] rev 52
- avoid having the null id in the selection
- Fri, 07 Feb 2020 23:59:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 07 Feb 2020 23:59:06 +0200] rev 51
- selection works now
- Fri, 07 Feb 2020 02:02:16 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 07 Feb 2020 02:02:16 +0200] rev 50
- fix some warnings
- Fri, 07 Feb 2020 02:01:21 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 07 Feb 2020 02:01:21 +0200] rev 49
- wrote the id color in terms of the id value in the shader now that I can get the id to the shader properly