changelog
- Tue, 07 Jun 2022 01:37:26 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 07 Jun 2022 01:37:26 +0300] rev 201
- Continue giant refactor
- Mon, 06 Jun 2022 22:01:22 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 06 Jun 2022 22:01:22 +0300] rev 200
- Giant refactor
- Wed, 25 May 2022 20:36:34 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 20:36:34 +0300] rev 199
- Fix pick() picking from weird places on the screen with high DPI scaling
glReadPixels reads data from the frame buffer, which contains data after
high DPI scaling, so any reads to that need to take this scaling into account
- Wed, 25 May 2022 18:33:38 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 18:33:38 +0300] rev 198
- fix up things and remove unnecessary code
- Wed, 25 May 2022 18:29:49 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 18:29:49 +0300] rev 197
- move drawState to Document
- Wed, 25 May 2022 17:56:30 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:56:30 +0300] rev 196
- delete unneeded things
- Wed, 25 May 2022 17:48:18 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:48:18 +0300] rev 195
- added a missing const
- Wed, 25 May 2022 17:47:06 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:47:06 +0300] rev 194
- simplify further
- Wed, 25 May 2022 17:42:02 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:42:02 +0300] rev 193
- Simplify PolygonCache
- Wed, 25 May 2022 17:25:24 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:25:24 +0300] rev 192
- remove dead code
- Wed, 25 May 2022 17:24:51 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 17:24:51 +0300] rev 191
- made editing tools not a polymorphic class tree
- Wed, 25 May 2022 13:49:45 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 13:49:45 +0300] rev 190
- add missing file
- Wed, 25 May 2022 12:01:58 +0300
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 May 2022 12:01:58 +0300] rev 189
- cleanup, gl::Compiler changed to gl::ModelShaders
- Tue, 24 May 2022 16:11:10 +0300
- by Teemu Piippo <teemu@hecknology.net> [Tue, 24 May 2022 16:11:10 +0300] rev 188
- more work on circle tool + cleanup
- Mon, 16 May 2022 01:40:49 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 16 May 2022 01:40:49 +0300] rev 187
- work on circle tool
- Thu, 14 Apr 2022 11:08:20 +0300
- by Teemu Piippo <teemu@hecknology.net> [Thu, 14 Apr 2022 11:08:20 +0300] rev 186
- work on circle tool
- Tue, 15 Mar 2022 19:48:07 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 15 Mar 2022 19:48:07 +0200] rev 185
- Added line path tool
- Tue, 15 Mar 2022 18:56:02 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 15 Mar 2022 18:56:02 +0200] rev 184
- Add missing svg icon
- Tue, 15 Mar 2022 18:52:48 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 15 Mar 2022 18:52:48 +0200] rev 183
- - Add editors for string and bool properties
- Add invert action
- Sun, 13 Mar 2022 20:26:28 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 13 Mar 2022 20:26:28 +0200] rev 182
- add ui file to object editor
- Sun, 13 Mar 2022 20:11:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 13 Mar 2022 20:11:06 +0200] rev 181
- fix build
- Sun, 13 Mar 2022 18:46:10 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 13 Mar 2022 18:46:10 +0200] rev 180
- Handle properties in a generic manner in the object editor
- Sun, 13 Mar 2022 14:53:14 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 13 Mar 2022 14:53:14 +0200] rev 179
- merge
- Sun, 13 Mar 2022 14:51:39 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 13 Mar 2022 14:51:39 +0200] rev 178
- fix saving
add color editing to object editor