Fix bad use of QOpenGLFunctions

- Made it build under Qt6

Add widgets to object editor

Fix appearance of ColorButton

Move color button into widgets lib

Add x, y, z properties to VectorInput

Rename Vec3Editor to VectorInput

Make LDForge widgets visible in Qt Designer

Move some widgets into a static library

Add object editor into main

I felt that the compiler was too kind to me, so I enabled a big pile of warnings

Done some work on object editor

(0) -100 -12 +12 +100 tip

mercurial