changelog
- Tue, 26 Jan 2021 18:02:17 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 26 Jan 2021 18:02:17 +0200] rev 100
- fix build
- Tue, 26 Jan 2021 12:21:35 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 26 Jan 2021 12:21:35 +0200] rev 99
- disable cotire because it's messing up Qt Creator's Clang code model for me
- Sun, 10 Jan 2021 17:26:40 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jan 2021 17:26:40 +0200] rev 98
- added translations to dependencies in CMakeLists... maybe that's the source of the trouble with translations getting emptied
- Sun, 10 Jan 2021 17:21:32 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jan 2021 17:21:32 +0200] rev 97
- work on tools
- Sun, 10 Jan 2021 15:28:44 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 10 Jan 2021 15:28:44 +0200] rev 96
- added tool base code
- Thu, 05 Nov 2020 14:29:58 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 05 Nov 2020 14:29:58 +0200] rev 95
- asioita
- Mon, 21 Sep 2020 19:48:18 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 21 Sep 2020 19:48:18 +0300] rev 94
- added a color select dialog
- Mon, 24 Aug 2020 23:02:30 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 24 Aug 2020 23:02:30 +0300] rev 93
- fix warnings
- Mon, 24 Aug 2020 23:00:50 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 24 Aug 2020 23:00:50 +0300] rev 92
- merge commit
- Mon, 24 Aug 2020 22:55:37 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 24 Aug 2020 22:55:37 +0300] rev 91
- add comments
- Mon, 24 Aug 2020 22:51:01 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 24 Aug 2020 22:51:01 +0300] rev 90
- remove dependency on glut, fixes
- Mon, 11 May 2020 12:18:59 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 11 May 2020 12:18:59 +0300] rev 89
- object editing
- Mon, 11 May 2020 12:18:04 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 11 May 2020 12:18:04 +0300] rev 88
- finetuning in multiplyfactordialog
- Wed, 25 Mar 2020 16:07:20 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 Mar 2020 16:07:20 +0200] rev 87
- added PolygonObject and refactored away a lot of boilerplate
- Thu, 19 Mar 2020 21:06:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 19 Mar 2020 21:06:06 +0200] rev 86
- PolygonObjectEditor can now modify the object properly
- Wed, 18 Mar 2020 17:11:23 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 17:11:23 +0200] rev 85
- added a matrix editing widget
- Wed, 18 Mar 2020 15:54:30 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 15:54:30 +0200] rev 84
- fix
- Wed, 18 Mar 2020 15:52:16 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 15:52:16 +0200] rev 83
- refactor, added splitter
- Tue, 17 Mar 2020 23:13:47 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 17 Mar 2020 23:13:47 +0200] rev 82
- added doublespinbox
- Tue, 17 Mar 2020 23:13:29 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 17 Mar 2020 23:13:29 +0200] rev 81
- object editor widgets start to form up
- Wed, 11 Mar 2020 19:05:34 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 19:05:34 +0200] rev 80
- simplification
- Wed, 11 Mar 2020 17:19:38 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 17:19:38 +0200] rev 79
- added a render style for pick scene
- Wed, 11 Mar 2020 17:19:28 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 17:19:28 +0200] rev 78
- fixed signed vs unsigned nonsense in gl::Compiler::idFromColor
- Mon, 09 Mar 2020 23:42:26 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 09 Mar 2020 23:42:26 +0200] rev 77
- added some meta stuff, simplified quadrilateral splitting and tested it
- Mon, 09 Mar 2020 22:12:50 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 09 Mar 2020 22:12:50 +0200] rev 76
- finished splitQuadrilateral theoretically (untested)
- Sat, 07 Mar 2020 01:25:37 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 07 Mar 2020 01:25:37 +0200] rev 75
- document AbstractBasicShaderProgram
- Sat, 07 Mar 2020 01:20:36 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 07 Mar 2020 01:20:36 +0200] rev 74
- negative axes are now drawn in darker color
- Mon, 09 Mar 2020 14:21:54 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 09 Mar 2020 14:21:54 +0200] rev 73
- ldraw::Id is now templated for extra type safety
- Fri, 06 Mar 2020 23:45:44 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 06 Mar 2020 23:45:44 +0200] rev 72
- stretch the grid quadrilateral less, hopefully this makes fragments small enough even on integrated
- Fri, 06 Mar 2020 21:53:30 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 06 Mar 2020 21:53:30 +0200] rev 71
- show axis directions on the screen
- Fri, 06 Mar 2020 20:13:10 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 06 Mar 2020 20:13:10 +0200] rev 70
- Added axes rendering
- Fri, 06 Mar 2020 16:08:53 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 06 Mar 2020 16:08:53 +0200] rev 69
- begin work on axes program
- Fri, 06 Mar 2020 16:08:45 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 06 Mar 2020 16:08:45 +0200] rev 68
- default to XZ
- Thu, 05 Mar 2020 15:58:35 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 05 Mar 2020 15:58:35 +0200] rev 67
- grid autorotation
- Mon, 02 Mar 2020 11:08:13 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 02 Mar 2020 11:08:13 +0200] rev 66
- added a method to find out if the view is perpendicular to grid
- Sat, 29 Feb 2020 23:51:03 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 29 Feb 2020 23:51:03 +0200] rev 65
- document the grid snapping transformations
- Sat, 29 Feb 2020 23:43:38 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 29 Feb 2020 23:43:38 +0200] rev 64
- grid snapping now also works with transformed grids
- Fri, 28 Feb 2020 19:24:33 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 28 Feb 2020 19:24:33 +0200] rev 63
- omg functional programming
- Thu, 27 Feb 2020 23:07:40 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 23:07:40 +0200] rev 62
- update locales
- Thu, 27 Feb 2020 22:46:39 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 22:46:39 +0200] rev 61
- moved GridProgram to Canvas
- Thu, 27 Feb 2020 14:38:58 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 14:38:58 +0200] rev 60
- fixed warning
- Thu, 27 Feb 2020 14:38:48 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 14:38:48 +0200] rev 59
- fixed testing of whether screenToModelCoordinates's result value is behind the camera
- Thu, 27 Feb 2020 12:23:42 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 12:23:42 +0200] rev 58
- use glm::project instead of figuring out the conversion manually...
- Thu, 27 Feb 2020 11:56:41 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 11:56:41 +0200] rev 57
- use glm::unProject to implement screenToModelCoordinates
- Wed, 26 Feb 2020 22:26:05 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 26 Feb 2020 22:26:05 +0200] rev 56
- PartRenderer::modelToScreenCoordinates FINALLY WORKS
- Wed, 26 Feb 2020 02:21:07 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 26 Feb 2020 02:21:07 +0200] rev 55
- grid stuff
- Thu, 13 Feb 2020 15:25:01 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 13 Feb 2020 15:25:01 +0200] rev 54
- made the grid look nicer
- Thu, 13 Feb 2020 12:51:27 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 13 Feb 2020 12:51:27 +0200] rev 53
- added grid program