changelog
- Wed, 18 Mar 2020 17:11:23 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 17:11:23 +0200] rev 85
- added a matrix editing widget
- Wed, 18 Mar 2020 15:54:30 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 15:54:30 +0200] rev 84
- fix
- Wed, 18 Mar 2020 15:52:16 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 15:52:16 +0200] rev 83
- refactor, added splitter
- Tue, 17 Mar 2020 23:13:47 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 17 Mar 2020 23:13:47 +0200] rev 82
- added doublespinbox
- Tue, 17 Mar 2020 23:13:29 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 17 Mar 2020 23:13:29 +0200] rev 81
- object editor widgets start to form up
- Wed, 11 Mar 2020 19:05:34 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 19:05:34 +0200] rev 80
- simplification
- Wed, 11 Mar 2020 17:19:38 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 17:19:38 +0200] rev 79
- added a render style for pick scene
- Wed, 11 Mar 2020 17:19:28 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 17:19:28 +0200] rev 78
- fixed signed vs unsigned nonsense in gl::Compiler::idFromColor