changelog
- Sun, 03 Jul 2022 21:47:44 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 21:47:44 +0300] rev 323
- Fix normal of the plane used to find cylinder height
- Sun, 03 Jul 2022 20:18:34 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 20:18:34 +0300] rev 322
- Reduce edittools.cpp further
- Sun, 03 Jul 2022 15:59:22 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 15:59:22 +0300] rev 321
- Fix polygonize not finding the normal properly
- Sun, 03 Jul 2022 14:35:06 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 14:35:06 +0300] rev 320
- Cleanup polygonize a bit
- Sun, 03 Jul 2022 13:44:11 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 13:44:11 +0300] rev 319
- Extract the triangulation and triangle merging code into a new source file and clean it up somewhat
- Sun, 03 Jul 2022 13:21:49 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 13:21:49 +0300] rev 318
- Reduce indent level
- Sun, 03 Jul 2022 12:20:26 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 12:20:26 +0300] rev 317
- Let's try to keep the amount of indents in check...
- Sat, 02 Jul 2022 19:05:05 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sat, 02 Jul 2022 19:05:05 +0300] rev 316
- Allow make a cylinder even if the world position is not on grid
- Sat, 02 Jul 2022 19:03:57 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sat, 02 Jul 2022 19:03:57 +0300] rev 315
- Improve preview of cylinder extrusion
- Fri, 01 Jul 2022 23:51:16 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Fri, 01 Jul 2022 23:51:16 +0300] rev 314
- Added rudimentary cylinder extrusion into circle tool.
I really had to think which way the vectors are in this one
- Fri, 01 Jul 2022 23:48:27 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Fri, 01 Jul 2022 23:48:27 +0300] rev 313
- Improve click handling
- Fri, 01 Jul 2022 16:46:43 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Fri, 01 Jul 2022 16:46:43 +0300] rev 312
- Fix right click to delete not really working properly
Instead of removing the point that had been added, it would remove
the point that is being drawn, which would cause it to overwrite the
previous point using the new point, causing a bit of a delay