changelog
- Sun, 03 Jul 2022 15:59:22 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 15:59:22 +0300] rev 321
- Fix polygonize not finding the normal properly
- Sun, 03 Jul 2022 14:35:06 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 14:35:06 +0300] rev 320
- Cleanup polygonize a bit
- Sun, 03 Jul 2022 13:44:11 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 13:44:11 +0300] rev 319
- Extract the triangulation and triangle merging code into a new source file and clean it up somewhat
- Sun, 03 Jul 2022 13:21:49 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 13:21:49 +0300] rev 318
- Reduce indent level
- Sun, 03 Jul 2022 12:20:26 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sun, 03 Jul 2022 12:20:26 +0300] rev 317
- Let's try to keep the amount of indents in check...
- Sat, 02 Jul 2022 19:05:05 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sat, 02 Jul 2022 19:05:05 +0300] rev 316
- Allow make a cylinder even if the world position is not on grid
- Sat, 02 Jul 2022 19:03:57 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Sat, 02 Jul 2022 19:03:57 +0300] rev 315
- Improve preview of cylinder extrusion
- Fri, 01 Jul 2022 23:51:16 +0300
- by Teemu Piippo <teemu.s.piippo@gmail.com> [Fri, 01 Jul 2022 23:51:16 +0300] rev 314
- Added rudimentary cylinder extrusion into circle tool.
I really had to think which way the vectors are in this one