it works!

added FindGLM.cmake

modelview matrix set up

commit work done on plugging vao to the gl renderer, renders nonsense for now

at least VAOs work now

added debug and release to hgignore

added license

fixed a pile of nonsense that caused subfiles to go haywire

(0) -10 -8 +8 +10 +30 +100 +300 tip

mercurial