changelog
- Mon, 11 May 2020 12:18:04 +0300
- by Teemu Piippo <teemu@hecknology.net> [Mon, 11 May 2020 12:18:04 +0300] rev 88
- finetuning in multiplyfactordialog
- Wed, 25 Mar 2020 16:07:20 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 25 Mar 2020 16:07:20 +0200] rev 87
- added PolygonObject and refactored away a lot of boilerplate
- Thu, 19 Mar 2020 21:06:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 19 Mar 2020 21:06:06 +0200] rev 86
- PolygonObjectEditor can now modify the object properly
- Wed, 18 Mar 2020 17:11:23 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 17:11:23 +0200] rev 85
- added a matrix editing widget
- Wed, 18 Mar 2020 15:54:30 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 15:54:30 +0200] rev 84
- fix
- Wed, 18 Mar 2020 15:52:16 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 18 Mar 2020 15:52:16 +0200] rev 83
- refactor, added splitter
- Tue, 17 Mar 2020 23:13:47 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 17 Mar 2020 23:13:47 +0200] rev 82
- added doublespinbox
- Tue, 17 Mar 2020 23:13:29 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 17 Mar 2020 23:13:29 +0200] rev 81
- object editor widgets start to form up
- Wed, 11 Mar 2020 19:05:34 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 19:05:34 +0200] rev 80
- simplification
- Wed, 11 Mar 2020 17:19:38 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 17:19:38 +0200] rev 79
- added a render style for pick scene
- Wed, 11 Mar 2020 17:19:28 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 11 Mar 2020 17:19:28 +0200] rev 78
- fixed signed vs unsigned nonsense in gl::Compiler::idFromColor
- Mon, 09 Mar 2020 23:42:26 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 09 Mar 2020 23:42:26 +0200] rev 77
- added some meta stuff, simplified quadrilateral splitting and tested it