changelog
- Thu, 27 Feb 2020 14:38:58 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 14:38:58 +0200] rev 60
- fixed warning
- Thu, 27 Feb 2020 14:38:48 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 14:38:48 +0200] rev 59
- fixed testing of whether screenToModelCoordinates's result value is behind the camera
- Thu, 27 Feb 2020 12:23:42 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 12:23:42 +0200] rev 58
- use glm::project instead of figuring out the conversion manually...
- Thu, 27 Feb 2020 11:56:41 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 27 Feb 2020 11:56:41 +0200] rev 57
- use glm::unProject to implement screenToModelCoordinates
- Wed, 26 Feb 2020 22:26:05 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 26 Feb 2020 22:26:05 +0200] rev 56
- PartRenderer::modelToScreenCoordinates FINALLY WORKS
- Wed, 26 Feb 2020 02:21:07 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 26 Feb 2020 02:21:07 +0200] rev 55
- grid stuff
- Thu, 13 Feb 2020 15:25:01 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 13 Feb 2020 15:25:01 +0200] rev 54
- made the grid look nicer
- Thu, 13 Feb 2020 12:51:27 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 13 Feb 2020 12:51:27 +0200] rev 53
- added grid program
- Sat, 08 Feb 2020 00:08:57 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 08 Feb 2020 00:08:57 +0200] rev 52
- avoid having the null id in the selection
- Fri, 07 Feb 2020 23:59:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 07 Feb 2020 23:59:06 +0200] rev 51
- selection works now
- Fri, 07 Feb 2020 02:02:16 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 07 Feb 2020 02:02:16 +0200] rev 50
- fix some warnings
- Fri, 07 Feb 2020 02:01:21 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 07 Feb 2020 02:01:21 +0200] rev 49
- wrote the id color in terms of the id value in the shader now that I can get the id to the shader properly
- Fri, 07 Feb 2020 01:58:34 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 07 Feb 2020 01:58:34 +0200] rev 48
- added selection highlighting
- Thu, 06 Feb 2020 23:41:20 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 06 Feb 2020 23:41:20 +0200] rev 47
- picking works now
- Thu, 06 Feb 2020 20:33:05 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 06 Feb 2020 20:33:05 +0200] rev 46
- added the pick scene
- Sun, 02 Feb 2020 00:58:59 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 02 Feb 2020 00:58:59 +0200] rev 45
- added configurable line anti-aliasing
- Sun, 02 Feb 2020 00:51:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 02 Feb 2020 00:51:06 +0200] rev 44
- added configurable line thickness
- Sun, 02 Feb 2020 00:50:57 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 02 Feb 2020 00:50:57 +0200] rev 43
- made edges white in dark backgrounds
- Sun, 02 Feb 2020 00:49:32 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 02 Feb 2020 00:49:32 +0200] rev 42
- made configurationoptions.txt visible in Qt Creator
- Sun, 02 Feb 2020 00:30:48 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 02 Feb 2020 00:30:48 +0200] rev 41
- added automated configuration collection
- Sat, 01 Feb 2020 17:20:10 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 01 Feb 2020 17:20:10 +0200] rev 40
- added configurable background color
- Sat, 01 Feb 2020 17:10:11 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 01 Feb 2020 17:10:11 +0200] rev 39
- Main color is now configurable
- Sat, 01 Feb 2020 15:49:28 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 01 Feb 2020 15:49:28 +0200] rev 38
- translations
- Sat, 01 Feb 2020 15:33:57 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 01 Feb 2020 15:33:57 +0200] rev 37
- wired renderstyle up
- Fri, 31 Jan 2020 00:25:35 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 31 Jan 2020 00:25:35 +0200] rev 36
- added render style storage
- Thu, 30 Jan 2020 19:20:11 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 30 Jan 2020 19:20:11 +0200] rev 35
- renamed the linetypes namespace to ldraw namespace and added more structures to it
- Tue, 28 Jan 2020 23:34:49 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 28 Jan 2020 23:34:49 +0200] rev 34
- added some sort of lighting
- Sun, 26 Jan 2020 14:29:30 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 26 Jan 2020 14:29:30 +0200] rev 33
- replaced matrix and vertex classes with glm
- Sun, 26 Jan 2020 01:06:27 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 26 Jan 2020 01:06:27 +0200] rev 32
- fix default angle
- Sun, 26 Jan 2020 00:55:36 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 26 Jan 2020 00:55:36 +0200] rev 31
- fix remaining rendering control issues