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work on editing tools
Sun, 25 Jul 2021 13:49:37 +0300
, by Teemu Piippo
Move selection logic into select tool
Sat, 24 Jul 2021 01:50:38 +0300
, by Teemu Piippo
work on draw preview
Tue, 20 Jul 2021 01:22:01 +0300
, by Teemu Piippo
added preview layer code and fixed build warnings
Mon, 19 Jul 2021 23:41:52 +0300
, by Teemu Piippo
Add connections
Mon, 19 Jul 2021 19:28:16 +0300
, by Teemu Piippo
update
Sun, 16 May 2021 22:41:00 +0300
, by Teemu Piippo
stuff
Wed, 17 Feb 2021 16:49:35 +0200
, by Teemu Piippo
added references to items()
Fri, 05 Feb 2021 14:23:16 +0200
, by Teemu Piippo
fix build
Tue, 26 Jan 2021 18:02:17 +0200
, by Teemu Piippo
disable cotire because it's messing up Qt Creator's Clang code model for me
Tue, 26 Jan 2021 12:21:35 +0200
, by Teemu Piippo
added translations to dependencies in CMakeLists... maybe that's the source of the trouble with translations getting emptied
Sun, 10 Jan 2021 17:26:40 +0200
, by Teemu Piippo
work on tools
Sun, 10 Jan 2021 17:21:32 +0200
, by Teemu Piippo
added tool base code
Sun, 10 Jan 2021 15:28:44 +0200
, by Teemu Piippo
asioita
Thu, 05 Nov 2020 14:29:58 +0200
, by Teemu Piippo
added a color select dialog
Mon, 21 Sep 2020 19:48:18 +0300
, by Teemu Piippo
fix warnings
Mon, 24 Aug 2020 23:02:30 +0300
, by Teemu Piippo
merge commit
Mon, 24 Aug 2020 23:00:50 +0300
, by Teemu Piippo
add comments
Mon, 24 Aug 2020 22:55:37 +0300
, by Teemu Piippo
remove dependency on glut, fixes
Mon, 24 Aug 2020 22:51:01 +0300
, by Teemu Piippo
object editing
Mon, 11 May 2020 12:18:59 +0300
, by Teemu Piippo
finetuning in multiplyfactordialog
Mon, 11 May 2020 12:18:04 +0300
, by Teemu Piippo
added PolygonObject and refactored away a lot of boilerplate
Wed, 25 Mar 2020 16:07:20 +0200
, by Teemu Piippo
PolygonObjectEditor can now modify the object properly
Thu, 19 Mar 2020 21:06:06 +0200
, by Teemu Piippo
added a matrix editing widget
Wed, 18 Mar 2020 17:11:23 +0200
, by Teemu Piippo
fix
Wed, 18 Mar 2020 15:54:30 +0200
, by Teemu Piippo
refactor, added splitter
Wed, 18 Mar 2020 15:52:16 +0200
, by Teemu Piippo
added doublespinbox
Tue, 17 Mar 2020 23:13:47 +0200
, by Teemu Piippo
object editor widgets start to form up
Tue, 17 Mar 2020 23:13:29 +0200
, by Teemu Piippo
simplification
Wed, 11 Mar 2020 19:05:34 +0200
, by Teemu Piippo
added a render style for pick scene
Wed, 11 Mar 2020 17:19:38 +0200
, by Teemu Piippo
fixed signed vs unsigned nonsense in gl::Compiler::idFromColor
Wed, 11 Mar 2020 17:19:28 +0200
, by Teemu Piippo
added some meta stuff, simplified quadrilateral splitting and tested it
Mon, 09 Mar 2020 23:42:26 +0200
, by Teemu Piippo
finished splitQuadrilateral theoretically (untested)
Mon, 09 Mar 2020 22:12:50 +0200
, by Teemu Piippo
document AbstractBasicShaderProgram
Sat, 07 Mar 2020 01:25:37 +0200
, by Teemu Piippo
negative axes are now drawn in darker color
Sat, 07 Mar 2020 01:20:36 +0200
, by Teemu Piippo
ldraw::Id is now templated for extra type safety
Mon, 09 Mar 2020 14:21:54 +0200
, by Teemu Piippo
stretch the grid quadrilateral less, hopefully this makes fragments small enough even on integrated
Fri, 06 Mar 2020 23:45:44 +0200
, by Teemu Piippo
show axis directions on the screen
Fri, 06 Mar 2020 21:53:30 +0200
, by Teemu Piippo
Added axes rendering
Fri, 06 Mar 2020 20:13:10 +0200
, by Teemu Piippo
begin work on axes program
Fri, 06 Mar 2020 16:08:53 +0200
, by Teemu Piippo
default to XZ
Fri, 06 Mar 2020 16:08:45 +0200
, by Teemu Piippo
grid autorotation
Thu, 05 Mar 2020 15:58:35 +0200
, by Teemu Piippo
added a method to find out if the view is perpendicular to grid
Mon, 02 Mar 2020 11:08:13 +0200
, by Teemu Piippo
document the grid snapping transformations
Sat, 29 Feb 2020 23:51:03 +0200
, by Teemu Piippo
grid snapping now also works with transformed grids
Sat, 29 Feb 2020 23:43:38 +0200
, by Teemu Piippo
omg functional programming
Fri, 28 Feb 2020 19:24:33 +0200
, by Teemu Piippo
update locales
Thu, 27 Feb 2020 23:07:40 +0200
, by Teemu Piippo
moved GridProgram to Canvas
Thu, 27 Feb 2020 22:46:39 +0200
, by Teemu Piippo
fixed warning
Thu, 27 Feb 2020 14:38:58 +0200
, by Teemu Piippo
fixed testing of whether screenToModelCoordinates's result value is behind the camera
Thu, 27 Feb 2020 14:38:48 +0200
, by Teemu Piippo
use glm::project instead of figuring out the conversion manually...
Thu, 27 Feb 2020 12:23:42 +0200
, by Teemu Piippo
use glm::unProject to implement screenToModelCoordinates
Thu, 27 Feb 2020 11:56:41 +0200
, by Teemu Piippo
PartRenderer::modelToScreenCoordinates FINALLY WORKS
Wed, 26 Feb 2020 22:26:05 +0200
, by Teemu Piippo
grid stuff
Wed, 26 Feb 2020 02:21:07 +0200
, by Teemu Piippo
made the grid look nicer
Thu, 13 Feb 2020 15:25:01 +0200
, by Teemu Piippo
added grid program
Thu, 13 Feb 2020 12:51:27 +0200
, by Teemu Piippo
avoid having the null id in the selection
Sat, 08 Feb 2020 00:08:57 +0200
, by Teemu Piippo
selection works now
Fri, 07 Feb 2020 23:59:06 +0200
, by Teemu Piippo
fix some warnings
Fri, 07 Feb 2020 02:02:16 +0200
, by Teemu Piippo
wrote the id color in terms of the id value in the shader now that I can get the id to the shader properly
Fri, 07 Feb 2020 02:01:21 +0200
, by Teemu Piippo
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