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Add x, y, z properties to VectorInput
Wed, 22 Jun 2022 22:50:37 +0300
, by Teemu Piippo
Rename Vec3Editor to VectorInput
Wed, 22 Jun 2022 21:46:38 +0300
, by Teemu Piippo
Make LDForge widgets visible in Qt Designer
Wed, 22 Jun 2022 21:42:10 +0300
, by Teemu Piippo
Move some widgets into a static library
Wed, 22 Jun 2022 20:27:53 +0300
, by Teemu Piippo
Add object editor into main
Wed, 22 Jun 2022 20:10:57 +0300
, by Teemu Piippo
I felt that the compiler was too kind to me, so I enabled a big pile of warnings
Wed, 22 Jun 2022 16:53:35 +0300
, by Teemu Piippo
Done some work on object editor
Wed, 22 Jun 2022 16:13:15 +0300
, by Teemu Piippo
Fix invertnext not working with circular primitives
Wed, 22 Jun 2022 16:13:01 +0300
, by Teemu Piippo
fix cylinders being possibly rendered inside out
Wed, 22 Jun 2022 16:12:28 +0300
, by Teemu Piippo
Use crosshair cursor inside the renderer
Mon, 20 Jun 2022 23:05:27 +0300
, by Teemu Piippo
improve text rendering
Mon, 20 Jun 2022 22:54:13 +0300
, by Teemu Piippo
a bit of refactor in mapbox::util::nth
Mon, 20 Jun 2022 22:41:34 +0300
, by Teemu Piippo
Make the grid black on bright backgrounds
Mon, 20 Jun 2022 22:40:31 +0300
, by Teemu Piippo
Substitute circular primitives in during file parsing
Mon, 20 Jun 2022 22:22:15 +0300
, by Teemu Piippo
fix typo
Mon, 20 Jun 2022 22:21:53 +0300
, by Teemu Piippo
some improvements to dock widget handling
Mon, 20 Jun 2022 21:49:39 +0300
, by Teemu Piippo
removed some newlines
Mon, 20 Jun 2022 21:14:27 +0300
, by Teemu Piippo
Fix pick scene rendering: we cannot use glReadPixels when using multisampling, so we need to render the pick scene to a separate frame buffer
Mon, 20 Jun 2022 21:14:17 +0300
, by Teemu Piippo
Add an option to log opengl messages
Mon, 20 Jun 2022 19:49:56 +0300
, by Teemu Piippo
Made message log a model
Mon, 20 Jun 2022 18:40:22 +0300
, by Teemu Piippo
Add a basic message log
Mon, 20 Jun 2022 17:27:30 +0300
, by Teemu Piippo
Readd axis labels, fix antialiasing
Mon, 20 Jun 2022 16:59:09 +0300
, by Teemu Piippo
fix various things
Mon, 20 Jun 2022 16:43:56 +0300
, by Teemu Piippo
Add base code for circular primitives
Mon, 20 Jun 2022 02:04:51 +0300
, by Teemu Piippo
Add wireframe button
Wed, 15 Jun 2022 19:47:02 +0300
, by Teemu Piippo
rename LibraryManager -> LibrariesModel
Wed, 15 Jun 2022 13:05:53 +0300
, by Teemu Piippo
Add About Qt menu entry
Wed, 15 Jun 2022 13:03:33 +0300
, by Teemu Piippo
refactor
Wed, 15 Jun 2022 13:03:20 +0300
, by Teemu Piippo
Render line segments during draw mode nicer
Wed, 15 Jun 2022 12:41:57 +0300
, by Teemu Piippo
remove old todo
Wed, 15 Jun 2022 12:33:16 +0300
, by Teemu Piippo
Fix crash involving polygon being too empty
Wed, 15 Jun 2022 12:32:50 +0300
, by Teemu Piippo
GCC doesn't like me using QStringLiteral here
Wed, 15 Jun 2022 12:32:40 +0300
, by Teemu Piippo
Use Mapbox's ear clipping algorithm to handle drawing any simple polygon
Wed, 15 Jun 2022 12:17:29 +0300
, by Teemu Piippo
Edit tools: get rid of the preview polygon and render the result-to-be
Tue, 14 Jun 2022 23:04:49 +0300
, by Teemu Piippo
simplify settings further
Tue, 14 Jun 2022 22:31:39 +0300
, by Teemu Piippo
Further reduce settings.h
Tue, 14 Jun 2022 20:44:07 +0300
, by Teemu Piippo
fix comment
Tue, 14 Jun 2022 20:35:11 +0300
, by Teemu Piippo
Replace config collector with a simpler system
Tue, 14 Jun 2022 19:50:31 +0300
, by Teemu Piippo
reimplement EditTools as a render layer
Tue, 14 Jun 2022 17:55:50 +0300
, by Teemu Piippo
Reworked grid program into a render layer
Mon, 13 Jun 2022 02:18:25 +0300
, by Teemu Piippo
Reimplement the axes program as a layer that can be added to PartRenderer
Sun, 12 Jun 2022 23:59:37 +0300
, by Teemu Piippo
begin refactor of gl side
Sun, 12 Jun 2022 20:47:04 +0300
, by Teemu Piippo
Rewrite prune to use graphs rather than O(n²) searches
Sat, 11 Jun 2022 15:20:24 +0300
, by Teemu Piippo
Rewrite dependency loading
Sat, 11 Jun 2022 14:30:30 +0300
, by Teemu Piippo
Now builds again
Thu, 09 Jun 2022 19:11:27 +0300
, by Teemu Piippo
more refactoring, dosn't build yet
Thu, 09 Jun 2022 13:32:55 +0300
, by Teemu Piippo
remove more dead code
Thu, 09 Jun 2022 11:51:42 +0300
, by Teemu Piippo
Add model icons back into the list view
Wed, 08 Jun 2022 23:14:55 +0300
, by Teemu Piippo
well that's embarrassing
Wed, 08 Jun 2022 23:02:04 +0300
, by Teemu Piippo
More refactor, merged main.h, basics.h and utility.h into one header file basics.h and removed plenty of unused code
Wed, 08 Jun 2022 22:29:44 +0300
, by Teemu Piippo
Refactor colors.cpp/.h
Wed, 08 Jun 2022 20:41:21 +0300
, by Teemu Piippo
Concentrate model editing into one coroutine inside main()
Wed, 08 Jun 2022 19:33:00 +0300
, by Teemu Piippo
Move editing modes tool bar, tool options widget stack and model list view into the main window
Tue, 07 Jun 2022 21:35:29 +0300
, by Teemu Piippo
Replaced the tab widget with an MDI area
Tue, 07 Jun 2022 20:44:19 +0300
, by Teemu Piippo
Continue giant refactor
Tue, 07 Jun 2022 01:37:26 +0300
, by Teemu Piippo
Giant refactor
Mon, 06 Jun 2022 22:01:22 +0300
, by Teemu Piippo
Fix pick() picking from weird places on the screen with high DPI scaling
Wed, 25 May 2022 20:36:34 +0300
, by Teemu Piippo
fix up things and remove unnecessary code
Wed, 25 May 2022 18:33:38 +0300
, by Teemu Piippo
move drawState to Document
Wed, 25 May 2022 18:29:49 +0300
, by Teemu Piippo
delete unneeded things
Wed, 25 May 2022 17:56:30 +0300
, by Teemu Piippo
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