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PolygonObjectEditor can now modify the object properly
2020-03-19
, by Teemu Piippo
added a matrix editing widget
2020-03-18
, by Teemu Piippo
fix
2020-03-18
, by Teemu Piippo
refactor, added splitter
2020-03-18
, by Teemu Piippo
added doublespinbox
2020-03-17
, by Teemu Piippo
object editor widgets start to form up
2020-03-17
, by Teemu Piippo
simplification
2020-03-11
, by Teemu Piippo
added a render style for pick scene
2020-03-11
, by Teemu Piippo
fixed signed vs unsigned nonsense in gl::Compiler::idFromColor
2020-03-11
, by Teemu Piippo
added some meta stuff, simplified quadrilateral splitting and tested it
2020-03-09
, by Teemu Piippo
finished splitQuadrilateral theoretically (untested)
2020-03-09
, by Teemu Piippo
document AbstractBasicShaderProgram
2020-03-06
, by Teemu Piippo
negative axes are now drawn in darker color
2020-03-06
, by Teemu Piippo
ldraw::Id is now templated for extra type safety
2020-03-09
, by Teemu Piippo
stretch the grid quadrilateral less, hopefully this makes fragments small enough even on integrated
2020-03-06
, by Teemu Piippo
show axis directions on the screen
2020-03-06
, by Teemu Piippo
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