Sun, 29 Aug 2021 20:05:24 +0300
esc with draw mode now clears the polygon
#pragma once #include "polygonobject.h" namespace ldraw { class Quadrilateral; } class ldraw::Quadrilateral : public PolygonObject<4> { public: using PolygonObject<4>::PolygonObject; QString textRepresentation() const override; void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override; void invert() override; };