Sun, 29 Aug 2021 22:14:42 +0300
added a simple matrix transformation tool
#pragma once #include <QMouseEvent> #include "../main.h" #include "../ui/canvas.h" class Document; class BaseTool : public QObject { Q_OBJECT public: BaseTool(Model* model, QObject* parent = nullptr); virtual QString name() const = 0; virtual QString toolTip() const = 0; virtual bool mouseClick(Document*, Canvas*, QMouseEvent*) { return false; } virtual bool mouseDoubleClicked(QMouseEvent*, QMouseEvent*) { return false; } virtual bool mouseMove(Document*, Canvas*, QMouseEvent*) { return false; } virtual bool keyReleased(Document*, Canvas*, QKeyEvent*) { return false; } virtual QWidget* toolWidget() { return nullptr; } virtual void selectionChanged(const QSet<ldraw::id_t>&) {} virtual void reset() {} virtual void overpaint(Canvas*, QPainter*) const {} };