Wed, 25 May 2022 18:33:38 +0300
fix up things and remove unnecessary code
#pragma once #include "polygonobject.h" namespace ldraw { class Triangle; } class ldraw::Triangle : public PolygonObject<3> { public: using PolygonObject<3>::PolygonObject; QString textRepresentation() const override; void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override; void invert(GetPolygonsContext*) override; Type typeIdentifier() const override; QString toLDrawCode() const override; QString iconName() const override; QString typeName() const override; };