Thu, 15 Jun 2023 16:18:03 +0300
Refactor, make selecting elements from the model select the corresponding line from the editor as well
set(WIDGETLIB "${TARGET_NAME}widgets" PARENT_SCOPE) set(WIDGETLIB "${TARGET_NAME}widgets") qt_wrap_ui(WIDGETS_FORMS vec3editor.ui multiplyfactordialog.ui matrixeditor.ui ) add_library(${WIDGETLIB} SHARED coloredit.cpp coloredit.h designerplugins.cpp designerplugins.h doublespinbox.cpp doublespinbox.h matrixeditor.cpp matrixeditor.h vec3editor.cpp vec3editor.h multiplyfactordialog.cpp multiplyfactordialog.h ${WIDGETS_FORMS} ) get_target_property(UIPLUGIN_INCLUDES QtUiPlugin INTERFACE_INCLUDE_DIRECTORIES) target_include_directories(${WIDGETLIB} PUBLIC "${UIPLUGIN_INCLUDES}") target_include_directories(${WIDGETLIB} PUBLIC "${CMAKE_SOURCE_DIR}") target_include_directories(${WIDGETLIB} PUBLIC "${CMAKE_CURRENT_BINARY_DIR}") target_link_libraries(${WIDGETLIB} Qt::Widgets) set_target_properties(${WIDGETLIB} PROPERTIES AUTOMOC 1) get_target_property(QT_QMAKE_EXECUTABLE Qt::qmake LOCATION) execute_process(COMMAND ${QT_QMAKE_EXECUTABLE} -query QT_INSTALL_PLUGINS OUTPUT_VARIABLE QT_INSTALL_PLUGINS OUTPUT_STRIP_TRAILING_WHITESPACE ) install(TARGETS ${WIDGETLIB} LIBRARY DESTINATION lib) install(TARGETS ${WIDGETLIB} LIBRARY DESTINATION ${QT_INSTALL_PLUGINS}/designer )