Wed, 29 Jun 2022 16:21:44 +0300
add comments in colors.h
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2020 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "src/basics.h" #include "src/gl/common.h" enum Axis { X, Y, Z }; namespace math { glm::mat4 flipmatrix(Axis dimension); } constexpr void invert(Quadrilateral& quad) { std::swap(quad.p1, quad.p3); } constexpr Quadrilateral inverted(Quadrilateral quad) { invert(quad); return quad; } constexpr void invert(Triangle& tri) { std::swap(tri.p1, tri.p2); } constexpr Triangle inverted(Triangle tri) { invert(tri); return tri; } namespace gl { void invert(PolygonElement &polygon); } using gl::invert;