src/colors.h

Wed, 29 Jun 2022 14:11:58 +0300

author
Teemu Piippo <teemu.s.piippo@gmail.com>
date
Wed, 29 Jun 2022 14:11:58 +0300
changeset 305
d891da20abca
parent 264
76a025db4948
child 308
daa8770b9d26
permissions
-rw-r--r--

Add support for BFC CERTIFY statements

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 - 2020 Teemu Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once
#include <QColor>
#include "src/basics.h"

/**
 * @brief Represents an LDraw color index (e.g 16, 24, ...)
 * 
 * @details
 * This is essentially just an integer. It is its own structure for the sake
 * of type correctness. Commonly used color values are 16 for the main color
 * and 24 for the edge color.
 * 
 * Use @c ldraw::ColorTable to obtain rgb values for color indices.
 * 
 * Direct colors are colors whose index is at least 0x2000000. These colors
 * encode the rgb values directly in the index. The color table code also
 * handles these cases.
 * 
 * Note that it only makes sense to construct a color index from an integer
 * value if the integer comes from an external source (e.g. user or
 * LDConfig.ldr). Since this structure only contains an integer, it should be
 * passed by value to functions instead of l-value reference.
 */
struct ColorIndex
{
	qint32 index = 0;
	constexpr auto operator<=>(const ColorIndex&) const = default;
};

Q_DECLARE_METATYPE(ColorIndex)
static constexpr ColorIndex MAIN_COLOR {16};
static constexpr ColorIndex EDGE_COLOR {24};

/**
 * @brief Contains the information about a specific color
 */
struct ColorDefinition
{
	//! @brief The face color. This is the color used for most objects.
	QColor faceColor;
	//! @brief The edge color, used for the edge lines of a subfile reference.
	//! Note that edges using a color actually use the face color. LDraw standards
	//! require edges to use color 24, however.
	QColor edgeColor;
	//! @brief Name of the color
	QString name;
	//! @brief A version of the name that can be shown to the user.
	QString displayName;
};

//extern const ColorDefinition unknownColor;
using ColorTable = std::map<ColorIndex, ColorDefinition>;
std::optional<ColorTable> loadColorTable(QIODevice& device, QTextStream& errors);
qreal luma(const QColor& color);
ColorIndex directColor(const QColor& color);
std::optional<QColor> colorFace(ColorIndex color, const ColorTable& colorTable);
std::optional<QColor> colorEdge(ColorIndex color, const ColorTable& colorTable);
std::optional<QString> colorDisplayName(ColorIndex color, const ColorTable& colorTable);
QDataStream& operator<<(QDataStream&, ColorIndex);
QDataStream& operator>>(QDataStream&, ColorIndex&);

//! @brief Calculates the luma-value for the given color.
//! @details c.f. https://en.wikipedia.org/wiki/Luma_(video)
template<typename T>
constexpr T luma(T r, T g, T b)
{
	return static_cast<T>(0.2126 * r + 0.7152 * g + 0.0722 * b);
}

//! @brief Checks whether or not the specified color index is a direct color
constexpr bool isDirectColor(ColorIndex color)
{
	return color.index >= 0x2000000;
}

//! @brief Returns a direct color index that codes the specified color value
constexpr ColorIndex directColor(int r, int g, int b)
{
	return ColorIndex{0x2000000 | (r << 16) | (g << 8) | b};
}

//! @brief Extracts the r, g and b color channel values from a direct color
//! index. Returns a default-constructed QColor in case a non-direct color is
//! given.
constexpr std::array<int, 3> directColorRgb(ColorIndex color)
{
	return {
		(color.index >> 16) & 0xff,
		(color.index >> 8) & 0xff,
		color.index & 0xff
	};
}

namespace ldraw
{
	using Color = ColorIndex;
}

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