Mon, 19 Jul 2021 19:28:16 +0300
Add connections
#pragma once #include <QPointF> #include <QString> #include <QStringView> #include "main.h" #include "colors.h" #include "gl/common.h" #include "linetypes/propertygenerics.h" class Model; namespace ldraw { struct GetPolygonsContext; class Object; class ColoredObject; class Empty; class UnhandledProperty; } class DocumentManager; struct ldraw::GetPolygonsContext { ::DocumentManager* documents; }; class ldraw::Object { public: enum class SetPropertyResult { Success = 0, PropertyNotHandled }; friend bool handled(SetPropertyResult result) { return result == SetPropertyResult::Success; } class BadPointIndex : public std::exception { }; Object(); Object(const Object&) = delete; virtual ~Object(); const id_t id; virtual bool hasColor() const; virtual QVariant getProperty(Property id) const; template<ldraw::Property property> SetPropertyResult setProperty(const PropertyType<property>& value); SetPropertyResult setProperty(const PropertyKeyValue& pair); virtual QString textRepresentation() const = 0; virtual QBrush textRepresentationForeground() const; virtual QBrush textRepresentationBackground() const; virtual QFont textRepresentationFont() const; virtual void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const; virtual void invert() {} virtual int numPoints() const { return 0; } virtual const glm::vec3& getPoint(int index) const; protected: template<Property property, typename Function> void handle(SetPropertyResult* result, const PropertyKeyValue& pair, Function function); virtual void setProperty(SetPropertyResult* result, const PropertyKeyValue& pair); }; template<ldraw::Property property> ldraw::Object::SetPropertyResult ldraw::Object::setProperty(const ldraw::PropertyType<property>& value) { SetPropertyResult result = SetPropertyResult::PropertyNotHandled; this->setProperty(&result, PropertyKeyValue{property, QVariant::fromValue(value)}); return result; } template<ldraw::Property property, typename Function> void ldraw::Object::handle(SetPropertyResult* result, const PropertyKeyValue& pair, Function function) { if (pair.key == property) { function(pair.value.value<ldraw::PropertyType<property>>()); *result = SetPropertyResult::Success; } } class ldraw::ColoredObject : public Object { public: ColoredObject(const Color colorIndex = ldraw::mainColor); bool hasColor() const override final; QVariant getProperty(Property id) const override; Color colorIndex = ldraw::mainColor; protected: void setProperty(SetPropertyResult* result, const PropertyKeyValue& pair) override; }; /** * @brief Represents an empty line. */ class ldraw::Empty : public Object { QString textRepresentation() const override; };