Wed, 22 Jan 2020 22:41:17 +0200
modelview matrix set up
#include "object.h" namespace linetypes { class Triangle; } class linetypes::Triangle : public ColoredObject { public: Triangle() = default; Triangle( const Point3D &point_1, const Point3D &point_2, const Point3D &point_3, Color colorIndex = colors::main); Triangle(const QVector<Point3D>& vertices, const Color color); QVariant getProperty(Property id) const override; SetPropertyResult setProperty(Property id, const QVariant& value) override; QString textRepresentation() const override; void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override; void invert() override; private: Point3D points[3] = {{}}; };