src/linetypes/quadrilateral.h

Wed, 22 Jan 2020 01:17:11 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 22 Jan 2020 01:17:11 +0200
changeset 27
c57fb7a5ffa3
parent 26
3a9e761e4faa
child 33
4c41bfe2ec6e
permissions
-rw-r--r--

commit work done on plugging vao to the gl renderer, renders nonsense for now

#pragma once
#include "object.h"

namespace linetypes
{
	class Quadrilateral;
}

class linetypes::Quadrilateral : public ColoredObject
{
public:
	Quadrilateral() = default;
	Quadrilateral(
	const Point3D &point_1,
	const Point3D &point_2,
	const Point3D &point_3,
	const Point3D &point_4,
	Color colorIndex = colors::main);
	Quadrilateral(const QVector<Point3D>& vertices, const Color color);
	QVariant getProperty(Property id) const override;
	SetPropertyResult setProperty(Property id, const QVariant& value) override;
	QString textRepresentation() const override;
	void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override;
	void invert() override;
private:
	Point3D points[4] = {{}};
};

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