Sat, 01 Feb 2020 15:49:28 +0200
translations
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2020 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <cmath> #include "utility.h" namespace math { using std::abs; using std::sqrt; using std::sin; using std::cos; using std::tan; using std::atan; using std::atan2; using std::acos; using std::asin; using std::exp; using std::log; using std::log10; using std::hypot; using std::floor; using std::ceil; using std::trunc; using std::round; template<typename T, typename... Rest> inline auto hypot(T&& x, Rest&&... rest) { return math::hypot(x, math::hypot(rest...)); } template<typename T, typename... Rest> const T& max(const T& x, const T& y) { if (x > y) return x; else return y; } template<typename T, typename... Rest> const T& max(const T& x, const T& y, Rest&&... rest) { return math::max(x, math::max(y, rest...)); } template<typename T, typename... Rest> const T& min(const T& x, const T& y) { if (x < y) return x; else return y; } template<typename T, typename... Rest> const T& min(const T& x, const T& y, Rest&&... rest) { return math::min(x, math::min(y, rest...)); } constexpr double infinity = std::numeric_limits<double>::infinity(); constexpr long double pi = M_PIl; /* * Returns the empty sum. (recursion base) */ template<typename T> constexpr T sum() { return {}; } /* * Returns the sum of n arguments. */ template<typename T, typename... Rest> constexpr auto sum(const T& arg, Rest&&... rest) { return arg + sum<T>(rest...); } } inline unsigned int qHash(const glm::vec3& key) { return qHash(key.x) ^ utility::rotl10(qHash(key.y)) ^ utility::rotl20(qHash(key.z)); }