Mon, 20 Jun 2022 21:14:17 +0300
Fix pick scene rendering: we cannot use glReadPixels when using multisampling, so we need to render the pick scene to a separate frame buffer
#pragma once #include <QWidget> #include <QAbstractTableModel> class KeyboardShortcutsEditor : public QAbstractTableModel { Q_OBJECT public: enum Column { TitleColumn, ShortcutColumn, }; explicit KeyboardShortcutsEditor(QObject* subject, QObject* parent = nullptr); int rowCount(const QModelIndex&) const override; int columnCount(const QModelIndex&) const override; QVariant data(const QModelIndex& index, int role) const override; QVariant headerData(int section, Qt::Orientation orientation, int role) const override; private: const QVector<QAction*> actions; };