Tue, 07 Jun 2022 20:44:19 +0300
Replaced the tab widget with an MDI area
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2020 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <QString> #include <QVector> #include <QSet> #include <QDebug> #include <compare> #include <memory> #include "basics.h" #include "utility.h" #include "geometry.h" #include "functional.h" namespace settingGroups { // List of setting groups constexpr char mainwindow[] = "mainwindow"; } constexpr std::size_t operator""_z(const unsigned long long int x) { return static_cast<std::size_t>(x); } inline QString operator""_q(const char* string, const unsigned long int length) { Q_UNUSED(length) return QString{string}; } inline QPointF pointToPointF(const QPoint& point) { return {static_cast<qreal>(point.x()), static_cast<qreal>(point.y())}; } inline QPoint pointFToPoint(const QPointF& point) { return {static_cast<int>(std::round(point.x())), static_cast<int>(std::round(point.y()))}; } inline QSizeF sizeToSizeF(const QSize& size) { return {static_cast<qreal>(size.width()), static_cast<qreal>(size.height())}; } /** * \brief Hints to the specified vector that a certain amount of new elements are going to be added. * \param vector vector to consider * \param amount amount of new elements to expect */ template<typename T> void reserveMore(std::vector<T>& vector, std::size_t amount) { vector.reserve(vector.size() + amount); } inline QString vectorToString(const glm::vec2& vec) { return "(%1, %2)"_q .arg(toDouble(vec.x)) .arg(toDouble(vec.y)); } inline QString vectorToString(const glm::vec3& vec) { return "(%1, %2, %3)"_q .arg(toDouble(vec.x)) .arg(toDouble(vec.y)) .arg(toDouble(vec.z)); } inline QString vectorToString(const glm::vec4& vec) { return "(%1, %2, %3, %4)"_q .arg(toDouble(vec.x)) .arg(toDouble(vec.y)) .arg(toDouble(vec.z)) .arg(toDouble(vec.w)); } template<typename K, typename V> struct KeyValuePair { K key; V value; }; template<typename K, typename V, typename IteratorType> struct MapItemsIterator : IteratorType { template<typename... Ts> MapItemsIterator(Ts&&... args) : IteratorType{args...} {} auto operator*() const { return KeyValuePair<const K&, V&>{this->key(), this->value()}; } }; template<typename K, typename V, typename MapType, typename IteratorType> struct MapItems { MapType& map; IteratorType begin() { return IteratorType(this->map.begin()); } IteratorType end() { return IteratorType(this->map.end()); } }; /* * Python's dict.items for QMap: use in a for loop to iterate a map to * get both keys and values. Iteration yields KeyValuePairs. */ template<typename K, typename V> auto items(const QMap<K, V>& map) { return MapItems< const K&, const V&, const QMap<K, V>, MapItemsIterator<K, const V, typename QMap<K, V>::const_iterator> >{map}; } template<typename K, typename V> auto items(QMap<K, V>& map) { return MapItems< const K&, V&, QMap<K, V>, MapItemsIterator<K, const V, typename QMap<K, V>::iterator> >{map}; } template<typename T, typename IdentifierType> struct TypeValue { T value; bool operator==(TypeValue<T, IdentifierType> other) const { return value == other.value; } bool operator!=(TypeValue<T, IdentifierType> other) const { return value != other.value; } bool operator<(TypeValue<T, IdentifierType> other) const { return value < other.value; } bool operator>(TypeValue<T, IdentifierType> other) const { return value > other.value; } bool operator<=(TypeValue<T, IdentifierType> other) const { return value <= other.value; } bool operator>=(TypeValue<T, IdentifierType> other) const { return value >= other.value; } }; template<typename T, typename R> int qHash(TypeValue<T, R> value) { return qHash(value.value); } /** * Iterates a @c glm::mat */ template<int X, int Y, typename T, glm::qualifier Q, typename Fn> void iter_matrix(const glm::mat<X, Y, T, Q>& matrix, Fn&& fn) { for (int i = 0; i < X; ++i) { for (int j = 0; j < Y; ++j) { fn(i, j, matrix[i][j]); } } } inline QDataStream& operator<<(QDataStream& stream, const glm::vec3& vec) { return stream << vec.x << vec.y << vec.z; } inline QDataStream& operator>>(QDataStream& stream, glm::vec3& vec) { return stream >> vec.x >> vec.y >> vec.z; } template<int X, int Y, typename T, glm::qualifier Q> QDataStream& operator<<(QDataStream& stream, const glm::mat<X, Y, T, Q>& mat) { iter_matrix(mat, [&stream](int, int, float x) { stream << x; }); return stream; } template<int X, int Y, typename T, glm::qualifier Q> QDataStream& operator>>(QDataStream& stream, glm::mat<X, Y, T, Q>& mat) { iter_matrix(mat, [&stream](int, int, float x) { stream >> x; }); return stream; } template<std::size_t N, typename T> std::array<T, N> vectorToArray(const std::vector<T>& x) { std::array<T, N> result; for (std::size_t i = 0; i < x.size() and i < N; i += 1) { result[i] = x[i]; } return result; } template<typename T> std::optional<T> pointerToOptional(const T* p) { std::optional<T> result; if (p != nullptr) { result = *p; } return result; } template<typename T, typename R> void removeFromMap(std::map<T, R>& map, T&& key) { const auto it = map.find(key); if (it != map.end()) { map.erase(it); } } // some magic code from https://en.cppreference.com/w/cpp/utility/variant/visit // for use with std::visit template<class... Ts> struct overloaded : Ts... { using Ts::operator()...; }; template<class... Ts> overloaded(Ts...) -> overloaded<Ts...>;