src/layers/axeslayer.h

Tue, 28 Jun 2022 11:51:17 +0300

author
Teemu Piippo <teemu.s.piippo@gmail.com>
date
Tue, 28 Jun 2022 11:51:17 +0300
changeset 281
afed72b544f0
parent 264
76a025db4948
child 378
01537fbe096e
permissions
-rw-r--r--

- Add CMake build type to about page and window title
- Use locale-dependant short date format in window title and long format in about page
- Move version definition into project() call
- Renamed the c++ macros to match CMake variable names

#pragma once
#include "src/gl/common.h"
#include "src/gl/basicshaderprogram.h"

class AxesLayer final : public RenderLayer
{
	BasicShader shader;
public:
	void initializeGL() override;
	void overpaint(QPainter* painter) override;
	void paintGL() override;
	void mvpMatrixChanged(const glm::mat4& mvpMatrix) override;
};

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