Sun, 10 Jan 2021 17:26:40 +0200
added translations to dependencies in CMakeLists... maybe that's the source of the trouble with translations getting emptied
#pragma once #include "polygonobject.h" namespace ldraw { class Edge; } class ldraw::Edge : public PolygonObject<2> { public: using PolygonObject::PolygonObject; QString textRepresentation() const override; void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override; };