Sat, 05 Mar 2022 18:26:18 +0200
Added a toggle for setting whether axes are drawn
#include "subfilereference.h" #include "documentmanager.h" #include "invert.h" #include "polygoncache.h" ldraw::SubfileReference::SubfileReference ( const glm::mat4& transformation, const QString& referenceName, const Color color ) : ColoredObject{color}, transformation{transformation}, referenceName{referenceName} { } QVariant ldraw::SubfileReference::getProperty(Property property) const { switch (property) { case Property::Transformation: return QVariant::fromValue(this->transformation); case Property::ReferenceName: return this->referenceName; default: return ColoredObject::getProperty(property); } } void ldraw::SubfileReference::setProperty(SetPropertyResult* result, const PropertyKeyValue& pair) { LDRAW_OBJECT_HANDLE_SET_PROPERTY(Transformation, {this->transformation = value;}); LDRAW_OBJECT_HANDLE_SET_PROPERTY(ReferenceName, {this->referenceName = value;}); ldraw::ColoredObject::setProperty(result, pair); } QString ldraw::SubfileReference::textRepresentation() const { return this->referenceName + " " + utility::vertexToStringParens(this->position()); } void ldraw::SubfileReference::getPolygons ( std::vector<gl::Polygon>& polygons, GetPolygonsContext* context ) const { Model* dependency = this->resolve(context->modelId, context->documents); PolygonCache* referencedModelPolygonBuilder = nullptr; if (dependency != nullptr) { const auto dependencyModelId = context->documents->findIdForModel(dependency); if (dependencyModelId.has_value()) { referencedModelPolygonBuilder = context->documents->getPolygonCacheForModel(dependencyModelId.value()); } } if (referencedModelPolygonBuilder != nullptr) { const bool needInverting = glm::determinant(this->transformation) < 0; const std::vector<gl::Polygon> modelPolygons = referencedModelPolygonBuilder->getPolygons(context->documents); polygons.reserve(polygons.size() + modelPolygons.size()); for (gl::Polygon polygon : modelPolygons) { for (unsigned int i = 0; i < polygon.numPolygonVertices(); i += 1) { glm::vec4 vertex {polygon.vertices[i], 1}; vertex = this->transformation * vertex; polygon.vertices[i] = vertex; } if (needInverting != this->isInverted) { gl::invert(polygon); } if (polygon.color == ldraw::MAIN_COLOR) { polygon.color = this->colorIndex; } polygon.id = this->id; polygons.push_back(polygon); } } } glm::vec3 ldraw::SubfileReference::position() const { return this->transformation[3]; } void ldraw::SubfileReference::invert() { this->isInverted = not this->isInverted; } Model* ldraw::SubfileReference::resolve(const ModelId callingModelId, DocumentManager* documents) const { return documents->findDependencyByName(callingModelId, this->referenceName); } ldraw::Object::Type ldraw::SubfileReference::typeIdentifier() const { return Type::SubfileReference; } QDataStream& ldraw::SubfileReference::serialize(QDataStream &stream) const { return ColoredObject::serialize(stream) << this->transformation << this->referenceName << this->isInverted; } QDataStream& ldraw::SubfileReference::deserialize(QDataStream &stream) { return ColoredObject::deserialize(stream) >> this->transformation >> this->referenceName >> this->isInverted; } QString ldraw::SubfileReference::toLDrawCode() const { QString result; if (this->isInverted) { result += "0 BFC INVERTNEXT\r\n"; } result += utility::format( "1 %1 %2 %3 %4 %5 %6 %7 %8 %9 %10 %11 %12 %13 %14", this->colorIndex.index, this->transformation[3][0], this->transformation[3][1], this->transformation[3][2], this->transformation[0][0], this->transformation[1][0], this->transformation[2][0], this->transformation[0][1], this->transformation[1][1], this->transformation[2][1], this->transformation[0][2], this->transformation[1][2], this->transformation[2][2], this->referenceName); return result; } QString ldraw::SubfileReference::iconName() const { return ":/icons/linetype-subfile.png"; }