Thu, 06 Feb 2020 20:33:05 +0200
added the pick scene
#include "metacommand.h" ldraw::MetaCommand::MetaCommand(QStringView text) : Object{}, storedText{text.toString()} {} QVariant ldraw::MetaCommand::getProperty(Property property) const { switch (property) { case Property::Text: return storedText; default: return Object::getProperty(property); } } auto ldraw::MetaCommand::setProperty(Property property, const QVariant& value) -> SetPropertyResult { switch (property) { case Property::Text: storedText = value.toString(); return SetPropertyResult::Success; default: return Object::setProperty(property, value); } } QString ldraw::MetaCommand::textRepresentation() const { return this->storedText; }