Thu, 06 Feb 2020 20:33:05 +0200
added the pick scene
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2020 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <QColor> #include "main.h" namespace ldraw { struct Color; class ColorTable; } struct ldraw::Color { qint32 index; }; class ldraw::ColorTable { public: struct ColorDefinition { QColor faceColor; QColor edgeColor; QString name; }; void clear(); Result load(QIODevice& device, QTextStream& errors); const ColorDefinition& operator[](Color index) const; static const ColorDefinition unknownColor; private: void loadColorFromString(const QString& string); QMap<qint32, ColorDefinition> definitions; }; inline bool operator==(const ldraw::Color& one, const ldraw::Color& other) { return one.index == other.index; } inline bool operator!=(const ldraw::Color& one, const ldraw::Color& other) { return one.index != other.index; } inline bool operator<(const ldraw::Color& one, const ldraw::Color& other) { return one.index < other.index; } inline bool operator<=(const ldraw::Color& one, const ldraw::Color& other) { return one.index <= other.index; } inline bool operator>(const ldraw::Color& one, const ldraw::Color& other) { return one.index > other.index; } inline bool operator>=(const ldraw::Color& one, const ldraw::Color& other) { return one.index >= other.index; } namespace ldraw { static constexpr Color black {0}; static constexpr Color blue {1}; static constexpr Color green {2}; static constexpr Color red {4}; static constexpr Color yellow {14}; static constexpr Color white {15}; static constexpr Color mainColor {16}; static constexpr Color edgeColor {24}; } double luma(const QColor& color);