Wed, 28 Jul 2021 13:22:51 +0300
rework rendering of vertices
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2020 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <memory> #include <QWidget> #include "ui/canvas.h" #include "ui/objecteditor.h" #include "model.h" #include "vertexmap.h" namespace Ui { class Document; } class Document : public QWidget { Q_OBJECT public: explicit Document( Model* model, DocumentManager* documents, const ldraw::ColorTable& colorTable, QWidget *parent = nullptr); ~Document() override; QByteArray saveSplitterState() const; void restoreSplitterState(const QByteArray& state); void setRenderPreferences(const gl::RenderPreferences& newPreferences); void setCanvasOverpaintCallback(Canvas::OverpaintCallback fn); Model::EditContext editModel(); void applyToVertices(VertexMap::ApplyFunction fn) const; Q_SIGNALS: void newStatusText(const QString& newStatusText); void splitterChanged(); void mouseClick(Document* document, Canvas* canvas); void mouseMove(Document* document, Canvas* canvas); private: void selectionChanged(const QSet<ldraw::id_t>& newSelection); Model* model; DocumentManager* const documents; const ldraw::ColorTable& colorTable; VertexMap vertexMap; Canvas* renderer; Ui::Document& ui; ObjectEditor objectEditor; };