Wed, 25 May 2022 12:01:58 +0300
cleanup, gl::Compiler changed to gl::ModelShaders
#pragma once #include "drawtool.h" class PathTool : public AbstractDrawTool { Q_OBJECT public: Q_INVOKABLE PathTool(Document* document); QString name() const override; QString toolTip() const override; void overpaint(Canvas*canvas, QPainter*painter) const override; QString iconName() const override; void closeShape() override; };