Sun, 26 Jan 2020 01:06:27 +0200
fix default angle
#include "conditionaledge.h" linetypes::ConditionalEdge::ConditionalEdge( const Point3D& point_1, const Point3D& point_2, const Point3D& controlPoint_1, const Point3D& controlPoint_2, const Color color_index) : Edge{point_1, point_2, color_index}, controlPoint_1{controlPoint_1}, controlPoint_2{controlPoint_2} { } linetypes::ConditionalEdge::ConditionalEdge(const QVector<Point3D>& vertices, const Color color) : Edge{vertices[0], vertices[1], color}, controlPoint_1{vertices[2]}, controlPoint_2{vertices[3]} { } QVariant linetypes::ConditionalEdge::getProperty(Property property) const { switch (property) { case Property::ControlPoint1: return controlPoint_1; case Property::ControlPoint2: return controlPoint_2; default: return Edge::getProperty(property); } } auto linetypes::ConditionalEdge::setProperty( Property property, const QVariant& value) -> SetPropertyResult { switch (property) { case Property::ControlPoint1: controlPoint_1 = value.value<Point3D>(); case Property::ControlPoint2: controlPoint_2 = value.value<Point3D>(); default: return Edge::setProperty(property, value); } } QString linetypes::ConditionalEdge::textRepresentation() const { return Edge::textRepresentation() + utility::format("%1 %2", vertexToStringParens(controlPoint_1), vertexToStringParens(controlPoint_2)); }