Wed, 22 Sep 2021 14:03:43 +0300
Document and refactor colors.cpp and colors.h
#pragma once #include "polygonobject.h" namespace ldraw { class Triangle; } class ldraw::Triangle : public PolygonObject<3> { public: using PolygonObject<3>::PolygonObject; QString textRepresentation() const override; void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override; void invert() override; Type typeIdentifier() const override; };