src/ui/multiplyfactordialog.h

Wed, 25 May 2022 20:36:34 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 25 May 2022 20:36:34 +0300
changeset 199
6988973515d2
parent 81
62373840e33a
child 206
654661eab7f3
permissions
-rw-r--r--

Fix pick() picking from weird places on the screen with high DPI scaling

glReadPixels reads data from the frame buffer, which contains data after
high DPI scaling, so any reads to that need to take this scaling into account

#pragma once
#include <QDialog>
#include "../main.h"
#include "../widgets/vec3editor.h"

namespace Ui
{
	class MultiplyFactorDialog;
}

class MultiplyFactorDialog : public QDialog
{
	Q_OBJECT
public:
	explicit MultiplyFactorDialog(const glm::vec3& baseVector = glm::vec3{}, QWidget *parent = nullptr);
	~MultiplyFactorDialog();
	glm::vec3 value() const;
private:
	Q_SLOT void updatePreview();
	std::unique_ptr<Ui::MultiplyFactorDialog> ui;
	const glm::vec3 baseVector;
	Vec3Editor preview;
};

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