src/modeleditor.h

Wed, 25 May 2022 20:36:34 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 25 May 2022 20:36:34 +0300
changeset 199
6988973515d2
parent 153
2f79053c2e9a
permissions
-rw-r--r--

Fix pick() picking from weird places on the screen with high DPI scaling

glReadPixels reads data from the frame buffer, which contains data after
high DPI scaling, so any reads to that need to take this scaling into account

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 - 2020 Teemu Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once
#include "model.h"

/**
 * @brief Provides an interface for editing a model such that signals are emitted for each edit done.
 * User edits to models should always be done through this class.
 */
class ModelEditor : public QObject
{
	Q_OBJECT
public:
	ModelEditor(Model& model);
	~ModelEditor();
	template<typename T, typename... Args>
	ldraw::Id<T> append(Args&&... args);
	ldraw::id_t append(std::unique_ptr<ldraw::Object>&& object);
	template<typename T, typename... Args>
	ldraw::Id<T> insert(int position, Args&&... args);
	void remove(int position);
	template<ldraw::Property property>
	void setObjectProperty(ldraw::id_t id, const ldraw::PropertyType<property>& value);
	auto setObjectProperty(ldraw::id_t id, ldraw::Property property, const QVariant& value)
		-> ldraw::Object::SetPropertyResult;
	void setObjectPoint(ldraw::id_t id, int pointId, const glm::vec3& value);
	template<typename T, typename Fn>
	bool modifyObject(ldraw::Id<T> id, Fn&& function);
	template<typename T, typename Fn>
	bool modifyObjectAt(int position, Fn&& function);
	const Model& model();
Q_SIGNALS:
	void objectAdded(int position);
	void objectModified(int position);
	void objectRemoved(ldraw::id_t id);
private:
	QSet<ldraw::id_t> modifiedObjects;
	Model& storedModel;
};

template<ldraw::Property Property>
void ModelEditor::setObjectProperty(const ldraw::id_t id, const ldraw::PropertyType<Property>& value)
{
	this->modifyObject(id, [&](ldraw::Object* object){
		object->setProperty<Property>(value);
	});
}

template<typename T, typename... Args>
ldraw::Id<T> ModelEditor::append(Args&&... args)
{
	return this->storedModel.append<T>(args...);
}

template<typename T, typename... Args>
ldraw::Id<T> ModelEditor::insert(int position, Args&&... args)
{
	return this->storedModel.insert<T>(position, args...);
}

template<typename T, typename Fn>
bool ModelEditor::modifyObject(ldraw::Id<T> id, Fn&& function)
{
	QModelIndex index = this->model().find(id);
	return this->modifyObjectAt<T>(index.row(), function);
}

template<typename T, typename Fn>
bool ModelEditor::modifyObjectAt(int position, Fn&& function)
{
	if (position >= 0 and position < this->model().size())
	{
		T* object = dynamic_cast<T*>(this->storedModel[position]);
		if (object != nullptr)
		{
			Q_EMIT this->objectModified(position);
			function(object);
			return true;
		}
	}
	return false;
}

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