src/edithistory.h

Wed, 25 May 2022 20:36:34 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 25 May 2022 20:36:34 +0300
changeset 199
6988973515d2
parent 152
03f8e6d42e13
permissions
-rw-r--r--

Fix pick() picking from weird places on the screen with high DPI scaling

glReadPixels reads data from the frame buffer, which contains data after
high DPI scaling, so any reads to that need to take this scaling into account

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 - 2020 Teemu Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once
#include "main.h"
#include "model.h"

class ModelEditor;

class AbstractHistoryEntry
{
public:
	virtual void undo(ModelEditor& editContext) = 0;
	virtual void redo(ModelEditor& editContext) = 0;
};

class InsertHistoryEntry : public AbstractHistoryEntry
{
public:
	InsertHistoryEntry(int position, const QByteArray& state) :
		position{position},
		state{state} {}
	void undo(ModelEditor& editContext) override;
	void redo(ModelEditor& editContext) override;
protected:
	int position;
	QByteArray state;
};

class DeleteHistoryEntry : public InsertHistoryEntry
{
public:
	void undo(ModelEditor& editContext) override;
	void redo(ModelEditor& editContext) override;
};

class EditHistoryEntry : public AbstractHistoryEntry
{
public:
	EditHistoryEntry(int position, const QByteArray& stateBefore, const QByteArray& stateAfter) :
		position{position},
		stateBefore{stateBefore},
		stateAfter{stateAfter} {}
	void undo(ModelEditor& editContext) override;
	void redo(ModelEditor& editContext) override;
private:
	int position;
	QByteArray stateBefore;
	QByteArray stateAfter;
};

class EditHistory
{
public:
	using Changeset = std::vector<std::unique_ptr<AbstractHistoryEntry>>;
	EditHistory();
	/**
	 * @brief Adds a new entry into the edit history. Creates a new changeset if there is not one already open.
	 * If behind in history, deletes all history entries in front.
	 */
	template<typename T, typename... Rs>
	void add(Rs&&... args)
	{
		if (not this->changesetOpen)
		{
			while (this->position < this->changesets.size())
			{
				this->changesets.erase(this->changesets.end() - 1);
			}
			if (this->changesets.empty())
			{
				this->changesets.emplace_back();
			}
			this->changesetOpen = true;
		}
		this->changesets.back().emplace_back(args...);
	}
	void commit()
	{
		this->changesetOpen = false;
		this->position += 1;
	}
private:
	std::vector<Changeset> changesets;
	std::size_t position = 0;
	bool changesetOpen = false;
};

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