Sat, 05 Oct 2019 23:47:03 +0300
added the settings editor
#include "edge.h" modelobjects::Edge::Edge( const Vertex& point_1, const Vertex& point_2, const Color color_index) : ColoredBaseObject{color_index}, point_1{point_1}, point_2{point_2} {} QVariant modelobjects::Edge::getProperty(Property property) const { switch (property) { case Property::Point1: return point_1; case Property::Point2: return point_2; default: return BaseClass::getProperty(property); } } auto modelobjects::Edge::setProperty(Property property, const QVariant& value) -> SetPropertyResult { switch (property) { case Property::Point1: point_1 = value.value<Vertex>(); return SetPropertyResult::Success; case Property::Point2: point_2 = value.value<Vertex>(); return SetPropertyResult::Success; default: return BaseClass::setProperty(property, value); } } QString modelobjects::Edge::textRepresentation() const { return format("%1 %2", vertexToStringParens(point_1), vertexToStringParens(point_2)); }