Wed, 22 Jun 2022 22:50:37 +0300
Add x, y, z properties to VectorInput
#pragma once #include <QWidget> #include "ui_circletool.h" #include "model.h" class CircleToolOptionsWidget : public QWidget { Q_OBJECT Ui_CircleToolOptions ui; public: CircleToolOptionsWidget(QWidget* parent); virtual ~CircleToolOptionsWidget(); unsigned int segments() const; unsigned int divisions() const; CircularPrimitive::Type type() const; Q_SIGNALS: void optionsChanged(const CircleToolOptions& options); private: Q_SLOT void handleInputChange(); };