Tue, 28 Sep 2021 23:07:23 +0300
Use QSaveFile to save the file more safely
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2020 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <QColor> #include "main.h" namespace ldraw { struct Color; struct ColorDefinition; class ColorTable; Color directColor(const QColor& color); bool isDirectColor(Color color); QColor directColorFace(Color color); QColor colorFace(Color color, const ColorTable& colorTable); } /** * @brief Represents an LDraw color index (e.g 16, 24, ...) * * @details * This is essentially just an integer. It is its own structure for the sake * of type correctness. Commonly used color values are 16 for the main color * and 24 for the edge color. * * Use @c ldraw::ColorTable to obtain rgb values for color indices. * * Direct colors are colors whose index is at least 0x2000000. These colors * encode the rgb values directly in the index. The color table code also * handles these cases. * * Note that it only makes sense to construct a color index from an integer * value if the integer comes from an external source (e.g. user or * LDConfig.ldr). Since this structure only contains an integer, it should be * passed by value to functions instead of l-value reference. */ struct ldraw::Color { qint32 index = 0; }; Q_DECLARE_METATYPE(ldraw::Color) QDataStream& operator<<(QDataStream&, ldraw::Color); QDataStream& operator>>(QDataStream&, ldraw::Color&); namespace ldraw { constexpr bool operator==(Color one, Color other) { return one.index == other.index; } constexpr bool operator!=(Color one, Color other) { return one.index != other.index; } constexpr bool operator<(Color one, Color other) { return one.index < other.index; } constexpr bool operator<=(Color one, Color other) { return one.index <= other.index; } constexpr bool operator>(Color one, Color other) { return one.index > other.index; } constexpr bool operator>=(Color one, Color other) { return one.index >= other.index; } static constexpr Color BLACK {0}; static constexpr Color BLUE {1}; static constexpr Color GREEN {2}; static constexpr Color RED {4}; static constexpr Color YELLOW {14}; static constexpr Color WHITE {15}; static constexpr Color MAIN_COLOR {16}; static constexpr Color EDGE_COLOR {24}; } /** * @brief Contains the information about a specific color */ struct ldraw::ColorDefinition { /** * @brief The face color. This is the color used for most objects. * This is also used for the polygons of a subfile reference. */ QColor faceColor; /** * @brief The edge color, used for the edge lines of a subfile reference. * Note that edges using a color actually use the face color. LDraw standards * require edges to use color 24, however. */ QColor edgeColor; /** * @brief Name of the color */ QString name; /** * @brief A version of the name that can be shown to the user. */ QString displayName; }; /** * @brief Reads LDConfig.ldr and contains color table information for lookup purposes. */ class ldraw::ColorTable { public: void clear(); Result load(QIODevice& device, QTextStream& errors); const ColorDefinition& operator[](Color index) const; static const ColorDefinition unknownColor; auto begin() const { return this->definitions.begin(); } auto end() const { return this->definitions.end(); } int size() const; private: void loadColorFromString(const QString& string); std::map<qint32, ColorDefinition> definitions; }; double luma(const QColor& color);