Sun, 03 Nov 2019 12:17:41 +0200
major update with many things
#include "modeleditcontext.h" Model::EditContext::EditContext(Model& model) : model{model} { } void Model::EditContext::append(std::unique_ptr<modelobjects::BaseObject>&& object) { this->model.append(std::move(object)); } void Model::EditContext::setObjectProperty( modelobjects::BaseObject* object, modelobjects::Property property, const QVariant& value) { object->setProperty(property, value); }