src/layers/axeslayer.h

Sun, 09 Apr 2023 12:23:32 +0300

author
Teemu Piippo <teemu.s.piippo@gmail.com>
date
Sun, 09 Apr 2023 12:23:32 +0300
changeset 360
41b38b9e05a2
parent 264
76a025db4948
child 378
01537fbe096e
permissions
-rw-r--r--

`PartRenderer::renderVao` no longer throws if bad array class is given, this is now checked on compile time

#pragma once
#include "src/gl/common.h"
#include "src/gl/basicshaderprogram.h"

class AxesLayer final : public RenderLayer
{
	BasicShader shader;
public:
	void initializeGL() override;
	void overpaint(QPainter* painter) override;
	void paintGL() override;
	void mvpMatrixChanged(const glm::mat4& mvpMatrix) override;
};

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