src/settingseditor/librarieseditor.cpp

Sat, 05 Mar 2022 13:19:59 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Sat, 05 Mar 2022 13:19:59 +0200
changeset 162
3ebe1a0ca818
parent 41
0abada2a9802
child 201
5d201ee4a9c3
permissions
-rw-r--r--

only render svg to png if the png does not exist

#include <QFileDialog>
#include <QMenu>
#include <QMessageBox>
#include "librarieseditor.h"
#include "ui_librarieseditor.h"

LibrariesEditor::LibrariesEditor(Configuration* settings, QWidget* parent) :
	QWidget{parent},
	libraries{settings, this},
	ui{*new Ui_LibrariesEditor}
{
	this->ui.setupUi(this);
	connect(
		this->ui.newLibrarySearch,
		&QPushButton::clicked,
		this,
		&LibrariesEditor::searchPathForNewLibrary);
	connect(
		this->ui.newLibraryAdd,
		&QPushButton::clicked,
		this,
		&LibrariesEditor::addNewLibrary);
	this->ui.librariesTable->setModel(&this->libraries);
	this->ui.librariesTable->setContextMenuPolicy(Qt::CustomContextMenu);
	connect(
		this->ui.librariesTable,
		&QWidget::customContextMenuRequested,
		this,
		&LibrariesEditor::showContextMenu);
}

LibrariesEditor::~LibrariesEditor()
{
	delete &this->ui;
}

void LibrariesEditor::searchPathForNewLibrary()
{
	const QString path = QFileDialog::getExistingDirectory(this, tr("Browse LDraw library"));
	if (not path.isEmpty())
	{
		this->ui.newLibraryPath->setText(path);
	}
}

void LibrariesEditor::addNewLibrary()
{
	const QDir dir{this->ui.newLibraryPath->text()};
	if (not dir.exists())
	{
		QMessageBox::critical(this,
			tr("Library does not exist"),
			utility::format(
				tr("The directory %1 does not exist."),
				utility::quoted(dir.path())));
	}
	else
	{
		if (not dir.isReadable())
		{
			QMessageBox::warning(this,
				tr("Unreadable library"),
				utility::format(
					tr("The directory %1 cannot be read."),
					utility::quoted(dir.path())));
		}
		this->libraries.addLibrary({Library::OfficialLibrary, dir});
		this->ui.newLibraryPath->clear();
	}
}

void LibrariesEditor::showContextMenu(const QPoint position)
{
	const int libraryIndex = this->currentLibraryIndex();
	if (this->libraries.isValidIndex(libraryIndex))
	{
		QMenu* contextMenu = new QMenu{this};
		QAction* removeAction = new QAction{tr("Remove library")};
		connect(
			removeAction,
			&QAction::triggered,
			this,
			&LibrariesEditor::removeCurrentLibrary);
		QMenu* roleMenu = new QMenu{tr("Set role"), contextMenu};
		for (const Library::Role role : Library::allRoles)
		{
			QAction* setRoleAction = new QAction{Library::libraryRoleName(role)};
			setRoleAction->setData(role);
			roleMenu->addAction(setRoleAction);
			connect(
				setRoleAction,
				&QAction::triggered,
				this,
				&LibrariesEditor::setCurrentLibraryRole);
		}
		QAction* moveUpAction = new QAction{tr("Move up")};
		connect(
			moveUpAction,
			&QAction::triggered,
			this,
			&LibrariesEditor::moveCurrentLibraryUp);
		QAction* moveDownAction = new QAction{tr("Move down")};
		connect(
			moveDownAction,
			&QAction::triggered,
			this,
			&LibrariesEditor::moveCurrentLibraryDown);
		contextMenu->addMenu(roleMenu);
		contextMenu->addSeparator();
		contextMenu->addAction(moveDownAction);
		contextMenu->addAction(moveUpAction);
		contextMenu->addAction(removeAction);
		contextMenu->popup(this->ui.librariesTable->mapToGlobal(position));
	}
}

void LibrariesEditor::setCurrentLibraryRole()
{
	const int libraryIndex = currentLibraryIndex();
	QObject* senderObject = sender();
	QAction* senderAction = qobject_cast<QAction*>(senderObject);
	const Library::Role role = senderAction->data().value<Library::Role>();
	this->libraries.setLibraryRole(libraryIndex, role);
}

void LibrariesEditor::removeCurrentLibrary()
{
	this->libraries.removeLibrary(currentLibraryIndex());
}

void LibrariesEditor::moveCurrentLibraryUp()
{
	const int libraryIndex = this->currentLibraryIndex();
	this->libraries.moveLibrary(libraryIndex, libraryIndex - 1);
}

void LibrariesEditor::moveCurrentLibraryDown()
{
	const int libraryIndex = this->currentLibraryIndex();
	this->libraries.moveLibrary(libraryIndex + 1, libraryIndex);
}

int LibrariesEditor::currentLibraryIndex() const
{
	return this->ui.librariesTable->selectionModel()->currentIndex().row();
}

void LibrariesEditor::saveSettings(Configuration* settings)
{
	this->libraries.storeToSettings(settings);
}

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